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[1.6.7] Indefinite Level Generation

Posted: Thu Sep 17, 2020 5:20 am
by Seian Verian
When I move from the first level of Norgos' Lair to the second level, the level generation goes on continuously. This error repeated when I went in a second time. I have no addons except those packaged with the base game.

This is the error I got when I looked in the log:
Lua Error: /mod/addons/Vulcus/superload/mod/class/GameState.lua:360: bad argument #1 to 'pairs' (table expected, got nil)
At [C]:-1
At [C]:-1 pairs
At /mod/addons/Vulcus/superload/mod/class/GameState.lua:360 old_on_added_to_level
At /mod/resolvers.lua:950 check
At /mod/class/Actor.lua:7607 check
At /engine/Zone.lua:782 addEntity
At /mod/class/generator/actor/Random.lua:53 generateOne
At /engine/generator/actor/Random.lua:127 regenFrom
At /engine/generator/actor/Random.lua:49 generate
At /engine/Zone.lua:1133 newLevel
At /engine/Zone.lua:989 getLevel
At /mod/class/Game.lua:1156 base_changeLevelReal
At /mod/addons/beholder-cont/superload/mod/class/Game.lua:6 changeLevelReal
At /mod/class/Game.lua:955 changeLevel
At /mod/class/Game.lua:2207
At /engine/KeyBind.lua:243

Re: [1.6.7] Indefinite Level Generation

Posted: Thu Sep 17, 2020 6:56 am
by Cathbald
At /mod/addons/Vulcus/superload/mod/class/GameState.lua:360 old_on_added_to_level
you definitely have an addon running and it's what is breaking it

Re: [1.6.7] Indefinite Level Generation

Posted: Thu Sep 17, 2020 4:13 pm
by Seian Verian
...Hrm. See, I thought there were no such addons running because I'd looked at the addons page previously and I hadn't seen any of the old addons I used to use there. But looking again, there actually are a few. So I guess that's why. I'll remove that one for sure.