[1.7 Beta5] Assembling bone giant consumes mages
Posted: Sun Sep 13, 2020 6:04 am
I'm not sure how the Necromancer ability Assemble goes about determining which minions are "weaker" when sacrificing them to make a bone giant, but I am finding that any mages I have are always consumed. This is bothersome, as they are quite powerful, and I'd think they would be weighed accordingly.
Maybe not a strictly a "bug", but it's a behavior I see as undesirable which is attached to a reworked class, so... yeah.
Maybe not a strictly a "bug", but it's a behavior I see as undesirable which is attached to a reworked class, so... yeah.