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[1.75b ] Multiplicity and Corrupted Monolith Timer issue

Posted: Sat Sep 05, 2020 2:56 pm
by Elkan
If you are undergoing the multiplicity challenge in the infinite dungeon and run into corrupted monoliths and decide to fight the cultists if the quest timer runs out for multiplicity the game will forget that the monolith event is happening and the remaining cultists will become neutral. I guess the game doesn't know how to handle more than one event timer at the same time?

Re: [1.75b ] Multiplicity and Corrupted Monolith Timer issue

Posted: Sat Sep 05, 2020 3:04 pm
by Elkan
Killing another neutral cultist will restart the event, but will not result in a full powered Shasshhiy'Kaish

Re: [1.75b ] Multiplicity and Corrupted Monolith Timer issue

Posted: Sat Sep 05, 2020 5:50 pm
by darkgod
Hum ah yes .. not much straightfoward ways to fix that :<