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[1.6.7] Wide beam targeting issue

Posted: Thu Aug 20, 2020 10:50 pm
by Cathbald
Targeting an adjacent wall tile with a wide beam will not work. No targeting, can't fire.
Usually not an issue since you can just angle it and hit the adjacent wall anyway. But problematic if somehow you got 3+ dread in walls adjacent to you and wanna hit them all.