Spectral Sight
Posted: Sat Aug 08, 2020 6:05 am
2 of the 3 passive effects on Spectral Sight don't work as described.
The detection of undead within range only applies to enemies, but the description does not specify this limitation, suggesting that it would allow the Necromancer to know the location of its own minions as well.
The perception of foes within range of your minions doesn't seem to do anything at all. At first, I thought maybe the intent was to detect invisible/stealthed enemies in line of sight, although the description makes it sound more like general detection similar to the vision granted while in spectral form. However, I just confirmed that even stealthed enemies next to minions aren't revealed, so as far as I can tell this part of the talent doesn't do anything at all.
The detection of undead within range only applies to enemies, but the description does not specify this limitation, suggesting that it would allow the Necromancer to know the location of its own minions as well.
The perception of foes within range of your minions doesn't seem to do anything at all. At first, I thought maybe the intent was to detect invisible/stealthed enemies in line of sight, although the description makes it sound more like general detection similar to the vision granted while in spectral form. However, I just confirmed that even stealthed enemies next to minions aren't revealed, so as far as I can tell this part of the talent doesn't do anything at all.