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Lich Projection [1.7 b1]

Posted: Wed Jul 08, 2020 1:39 am
by Pisastrish
Since if an adventurer becomes a lich, and the main body dies while projecting, the game will throw an error and become unplayable once the projection ends.

Lua Error: /mod/class/interface/PartyDeath.lua:91: attempt to call method 'getName' (a nil value)
At [C]:-1 getName
At /mod/class/interface/PartyDeath.lua:91 die
At /mod/class/Player.lua:374 actBase
At /engine/GameEnergyBased.lua:119 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1537

Re: Lich Projection [1.7 b1]

Posted: Wed Jul 08, 2020 2:00 pm
by darkgod
fixed