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1.6.7 Automated Defenses Boltgun bug

Posted: Sat Mar 21, 2020 5:49 am
by GlassGo
When attacking targets with Corrosive Flechettes embedded, I consistenly got 13 acid damage no matter what shield I used, while I should got at least ~100 damage.

Re: 1.6.7 Automated Defenses Boltgun bug

Posted: Thu Oct 08, 2020 11:42 am
by Cathbald
looked at this, here is the issue :
if hit then target:setEffect(target.EFF_CORROSIVE_FLECHETTE, 6, {src=self, power=life_diff, nb=t.getBoltNb(self,t)}) end
but life_diff is never calculated, so it always default to 10 damage.

Re: 1.6.7 Automated Defenses Boltgun bug

Posted: Wed Oct 28, 2020 12:53 am
by darkgod
fixed