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[1.6.6]Skip learning a trap will make you unable to rest

Posted: Tue Feb 18, 2020 2:35 am
by starsapphire
Choose not to carefully dismantle a trap will make you unable to rest.

in tome/class/Trap.lua _M:onDisarm

this function will rewrite `player.restCheck`, however, if you don't choose to carefully dismantle it, it will not recover your original restcheck, which would make you unable to rest.

Re: [1.6.6]Skip learning a trap will make you unable to rest

Posted: Sun Feb 23, 2020 12:18 pm
by BABBLETRON
I keep experiencing this error on my characters, and can no longer rest or auto explore. is there a way to fix this?