[1.6.6] collapsed tower zone enemy level is minimum
Posted: Mon Feb 03, 2020 9:53 am
This dynamic zone have no actor_adjust_level property, so its enemies will have minimum level, which is level 1 for crystal and level 11 for the skeleton magus
How to fix:
give it
property
How to fix:
give it
Code: Select all
actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,