[1.6.6]Error spawning Reaver with staff
Posted: Thu Jan 30, 2020 5:22 am
Randboss Reaver with a staff in his hand may cause a bug.
Example filter to spawn this enemy in Debug mode Random Actor dialog:
Cause of the problem:
When an enemy is added to level, if it have a staff, it will automatically use Command Staff to alter its element.
However, because Command Staff is a spell, it will trigger a Corrupted Strength free melee attack.
And when the enemy is not on the map, it will cause an error upon calling util.adjacentCoords.
Example filter to spawn this enemy in Debug mode Random Actor dialog:
Code: Select all
{random_boss={force_classes={Reaver=true, Archmage=true}, nb_classes=0}}
When an enemy is added to level, if it have a staff, it will automatically use Command Staff to alter its element.
However, because Command Staff is a spell, it will trigger a Corrupted Strength free melee attack.
And when the enemy is not on the map, it will cause an error upon calling util.adjacentCoords.