[1.6.4] Odd mana coil interaction with Aether
Posted: Sun Dec 08, 2019 1:43 am
Log below, core parts bolded, but basically:
Have a mana coil equipped
Use Aether Avatar
Cast manabolt (or other legal spells)
have Lightning trigger off of the coil.
lose 50 mp.
Unsure if intended (but a bit obscure) interaction or bug, so listing.
[LOG] Mana casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
Loading tile from tileset /data/gfx/shockbolt/object/artifact/shield_unsetting_sun.png
[USERCHAT] channel achievement Maegren tome Squadmate false true
[LOG] Mana casts #{bold}##GREEN#Rune: Reflection Shield.#{normal}##LAST#
[LOG] A shield forms around Mana.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 105
*p 105: Uniform: 0: 1406 aadjust
*p 105: Uniform: 1: 1406 antialiasingRadius
*p 105: Uniform: 2: 8B51 color
*p 105: Uniform: 3: 1406 ellipsoidalFactor
*p 105: Uniform: 4: 1406 horizontalScrollingSpeed
*p 105: Uniform: 5: 8B50 impact
*p 105: Uniform: 6: 8B51 impact_color
*p 105: Uniform: 7: 1406 impact_tick
*p 105: Uniform: 8: 1406 impact_time
*p 105: Uniform: 9: 1406 oscillationSpeed
*p 105: Uniform: 10: 1406 shieldIntensity
*p 105: Uniform: 11: 8B5E tex
*p 105: Uniform: 12: 1406 tick
*p 105: Uniform: 13: 1406 tick_start
*p 105: Uniform: 14: 1406 time_factor
*p 105: Uniform: 15: 1406 verticalScrollingSpeed
*p 105: Uniform: 16: 1406 wobblingPower
*p 105: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param tick_start 1508358
Loading tile from tileset /data/gfx/talents/barrier.png
Loading tile from tileset /data/gfx/effects/rune_cooldown.png
[LOG] Mana casts #{bold}##PURPLE#Aegis.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname runicshield[auraColor=vec4(1,0.8,0.2,1),bubbleColor=vec4(1,1,0.3,1),ellipsoidalFactor=1.2,scrollingSpeed=-2,shieldIntensity=0.14,time_factor=4000]
New GL Shader program 106
*p 106: Uniform: 0: 1406 aadjust
*p 106: Uniform: 1: 8B52 auraColor
*p 106: Uniform: 2: 1406 auraWidth
*p 106: Uniform: 3: 8B52 bubbleColor
*p 106: Uniform: 4: 1406 ellipsoidalFactor
*p 106: Uniform: 5: 8B50 impact
*p 106: Uniform: 6: 8B51 impact_color
*p 106: Uniform: 7: 1406 impact_tick
*p 106: Uniform: 8: 1406 impact_time
*p 106: Uniform: 9: 1406 oscillationSpeed
*p 106: Uniform: 10: 1406 scrollingSpeed
*p 106: Uniform: 11: 1406 shieldIntensity
*p 106: Uniform: 12: 8B5E tex
*p 106: Uniform: 13: 1406 tick
*p 106: Uniform: 14: 1406 tick_start
*p 106: Uniform: 15: 1406 time_factor
*p 106: Uniform: 16: 1406 wobblingPower
*p 106: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param tick_start 1511815
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname runicshield[auraColor=vec4(0.12941176470588,0.62352941176471,1,1),bubbleColor=vec4(0.4,0.7,1,1),ellipsoidalFactor=1.2,shieldIntensity=0.14,time_factor=5000]
New GL Shader program 107
*p 107: Uniform: 0: 1406 aadjust
*p 107: Uniform: 1: 8B52 auraColor
*p 107: Uniform: 2: 1406 auraWidth
*p 107: Uniform: 3: 8B52 bubbleColor
*p 107: Uniform: 4: 1406 ellipsoidalFactor
*p 107: Uniform: 5: 8B50 impact
*p 107: Uniform: 6: 8B51 impact_color
*p 107: Uniform: 7: 1406 impact_tick
*p 107: Uniform: 8: 1406 impact_time
*p 107: Uniform: 9: 1406 oscillationSpeed
*p 107: Uniform: 10: 1406 scrollingSpeed
*p 107: Uniform: 11: 1406 shieldIntensity
*p 107: Uniform: 12: 8B5E tex
*p 107: Uniform: 13: 1406 tick
*p 107: Uniform: 14: 1406 tick_start
*p 107: Uniform: 15: 1406 time_factor
*p 107: Uniform: 16: 1406 wobblingPower
*p 107: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param tick_start 1511815
[LOG] Mana restores Disruption Shield (+0) with Aegis!
[LOG] Mana uses an unstoppable force salve.
[inc_stat] = 0
[use_stat_mod] = 0.7
[cooldown] = 1
[cooldown_mod] = 96
[power] = 119
[__id] = 2
[item_name] = {
[1] =
[2] = {
[1] = color
[2] = 255
[3] = 255
[4] = 255
}
[3] =
[4] = {
[1] = uid
[2] = 5562
[3] = 0
}
[5] = medical injector implant (efficiency 119% / cooldown 96%)
[6] = {
[2] = LAST
[1] = color
}
[7] =
}
Some medical injector still usable, cancelling global CD
[Identify] amazing unstoppable force salve true
Loading tile talents/unstoppable_force_salve.png
[LOG] Mana casts #{bold}##PURPLE#Grace of the Eternals.#{normal}##LAST#
[LOG] Mana speeds up.
[LOG] Mana casts #{bold}##PURPLE#Timeless.#{normal}##LAST#
[LOG] Mana uses #{bold}##ORCHID#Arcane Amplification Drone.#{normal}##LAST#
[CALLBACK] upgrading to prioritized talents_on_take_damage
Loading tile from tileset /data/gfx/shockbolt/invis.png
Loading tile npc/construct_mechanical_arcane_amplification_drone.png
[Actor:move] 108300 arcane amplification drone (forced) move from nil nil to 22 25
Deleting temp shader tentacles[time_factor=2500,wobblingType=1]
Deleting temp shader tentacles[time_factor=500,wobblingType=1]
Deleting temp shader rotatingshield[appearTime=0.2,noup=1]
Deleting temp shader rotatingshield[appearTime=0.2,noup=2]
Server latency 151
Deleting shader 79 (is clone 1)
Deleting shader 97 (is clone 0)
Deleting shader 96 (is clone 0)
Deleting temp shader volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
[USERCHAT] channel achievement Sether--Jon tome Level 10 (Nightmare (Adventure) difficulty) false true
[LOG] Mana casts #{bold}##PURPLE#Aether Avatar.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname shadow_simulacrum[base=0.5,color=vec3(0.5,0.1,0.
,time_factor=500]
New GL Shader program 96
*p 96: Uniform: 0: 1406 base
*p 96: Uniform: 1: 8B51 color
*p 96: Uniform: 2: 8B50 p2
*p 96: Uniform: 3: 8B5E tex
*p 96: Uniform: 4: 1406 tick
*p 96: Uniform: 5: 1406 time_factor
Deleting temp shader invis_edge[base=0.5,color=vec3(0.5,0.1,0.
,time_factor=500]
Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
[LOG] Mana casts #{bold}##PURPLE#Reality Breach.#{normal}##LAST#
Deleting shader 94 (is clone 0)
Deleting shader 92 (is clone 0)
Deleting shader 86 (is clone 0)
[SPELL CRIT %] 69.097552275048
[LOG] #{bold}#Mana's spell attains critical power!#{normal}#
[LOG] #GOLD#Personal New Achievement: The bigger the better! (Exploration mode)!
Donation check: steam user
[CHAT] loaded welcome table: 0x0afc18f0
[CHAT] loaded destroy table: 0x20a02440
[CHAT] loaded bind table: 0x23891de8
[ENGINE] Setting requested FPS to 25 (40 ms)
[ENGINE] Setting requested FPS to 25 (40 ms)
Using cached font /data/font/DroidSansMono.ttf 14
Using cached font /data/font/DroidSansMono.ttf 14
[PROJECTOR] Chant of Resistance (source) dam 2232.1556561412
[LOG] Mana casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %] 69.097552275048
[LOG] #{bold}#Mana's spell attains critical power!#{normal}#
[PROJECTOR] Chant of Resistance (source) dam 486.65588643733
[LOG] #VIOLET#Mana loses 50 mana from using a non-Arcane talent!#LAST#
checkHit 56 vs 108 => chance to hit 0
[LOG] Crimson Templar John slows down.
[PULL] from 24 24 towards 34 25 over 3
[PULL] try 25 25 2
[PULL] try 26 25 1 ::
[PULL] try 27 25 0 ::
[PULL] ok pulled to 27 25 ::
[Actor:move] 108260 Crimson Templar John (forced) move from 24 25 to 27 25
checkHit 7 vs 108 => chance to hit 0
[LOG] Arcane amplification drone slows down.
[SOUND] loading from /data/sound/actions/achievement.ogg :=: sound "/data/sound/actions/achievement.ogg" : <static>
[LOG] #UID:108300:0#Arcane amplification drone hits Crimson Templar John for #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG] #UID:6305:0##fbd578#Mana#LAST# hits Arcane amplification drone for #PURPLE#0 arcane#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG] #UID:6305:0##fbd578#Mana#LAST# hits Crimson Templar John for #PURPLE#2232 arcane#LAST#, #{bold}##ROYAL_BLUE#487 lightning#{normal}##LAST# (#RED##{bold}#2719#LAST##{normal}# total damage).
[Actor:move] 108301 shadow (forced) move from nil nil to 27 24
[NPC:seen_by] Passing target Mana from 108260 Crimson Templar John to 108301 shadow
[use_tactical AI] === Action Selected: 108260 Crimson Templar John heal talent:T_HEALING_LIGHT
[SPELL CRIT %] 5.2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
New GL Shader program 86
*p 86: Uniform: 0: 8B52 beamColor1
*p 86: Uniform: 1: 8B52 beamColor2
*p 86: Uniform: 2: 1406 beamsCount
*p 86: Uniform: 3: 8B52 circleColor
*p 86: Uniform: 4: 1406 circleDescendSpeed
*p 86: Uniform: 5: 1406 circleRotationSpeed
*p 86: Uniform: 6: 1406 noup
*p 86: Uniform: 7: 8B5E tex
*p 86: Uniform: 8: 1406 tick
*p 86: Uniform: 9: 1406 tick_start
*p 86: Uniform: 10: 1406 time_factor
[SHADER] setting reset param tick_start 1533258
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
New GL Shader program 92
*p 92: Uniform: 0: 8B52 beamColor1
*p 92: Uniform: 1: 8B52 beamColor2
*p 92: Uniform: 2: 1406 beamsCount
*p 92: Uniform: 3: 8B52 circleColor
*p 92: Uniform: 4: 1406 circleDescendSpeed
*p 92: Uniform: 5: 1406 circleRotationSpeed
*p 92: Uniform: 6: 1406 noup
*p 92: Uniform: 7: 8B5E tex
*p 92: Uniform: 8: 1406 tick
*p 92: Uniform: 9: 1406 tick_start
*p 92: Uniform: 10: 1406 time_factor
[SHADER] setting reset param tick_start 1533258
[LOG]
[USERCHAT] channel achievement dracos12 tome The bigger the better! (Exploration mode) true false
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel achievement lordtitus tome The secret city false false
[USERCHAT] channel serial data WhiteysGhost tome 655
[USERCHAT] channel serial data RPKOlsen tome 768
Server latency 155
[USERCHAT] channel achievement strangefella tome Level 10 (Nightmare (Roguelike) difficulty) false false
[USERCHAT] channel achievement vsnal1977 tome Brave new world (Nightmare (Adventure) difficulty) false false
[USERCHAT] channel achievement lordtitus tome Curse Lifter false false
[USERCHAT] channel achievement Ranylyn tome Level 10 false false
[ENGINE] Setting requested FPS to 25 (40 ms)
Deleting temp shader tree[]
[USERCHAT] channel achievement ZyrgonT tome Hell has no fury like a demon scorned! (Exploration mode) false false
Deleting temp shader boneshield[]
Deleting temp shader firesurge[]
Deleting temp shader awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
Deleting shader 100 (is clone 0)
[USERCHAT] channel serial data gerb tome 750
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency 152
[USERCHAT] channel serial data megika tome 511
[USERCHAT] channel achievement qweasd tome Size matters (Insane (Roguelike) difficulty) false false
[USERCHAT] channel talk megika tome is Of Ruin an arcane ego?
[USERCHAT] channel achievement Jon the Red tome Size is everything (Insane (Adventure) difficulty) true false
[USERCHAT] channel achievement Cluthor tome A dangerous secret (Nightmare (Adventure) difficulty) false false
[USERCHAT] channel achievement Ranylyn tome The secret city false false
Server latency 152
[USERCHAT] channel talk Jon the Red tome no, ruin is a "master" ego
[USERCHAT] channel achievement overalex12 tome Against all odds (Nightmare (Roguelike) difficulty) true false
[USERCHAT] channel talk Moasseman tome Phasing is an arcane ego tho
[USERCHAT] channel talk megika tome great, thanks
[USERCHAT] channel talk megika tome ah yeah I didn't notice the phasing
[USERCHAT] channel achievement Kakarok tome Fear me not! (Roguelike) false false
[USERCHAT] channel serial data roc tome 655
[USERCHAT] channel talk Moasseman tome Squishy
Server latency 152
[USERCHAT] channel achievement Weebeast tome The Arena (Roguelike) false false
[USERCHAT] channel talk roc tome I didn't know squishy could even show up this late
[USERCHAT] channel achievement woque tome Vampire crusher (Insane (Roguelike) difficulty) true false
[USERCHAT] channel achievement Megaapeman tome The Arena (Roguelike) false false
[USERCHAT] channel achievement myotherjam tome Treasure Hunter (Insane (Adventure) difficulty) false false
[USERCHAT] channel achievement lordtitus tome The Arena false false
Server latency 152
[USERCHAT] channel serial data Otavio tome 656
[USERCHAT] channel achievement overalex12 tome A dangerous secret (Nightmare (Roguelike) difficulty) false false
[USERCHAT] channel achievement qweasd tome Rescuer of the lost (Insane (Roguelike) difficulty) false false
[USERCHAT] channel achievement Nez tome Level 10 (Nightmare (Adventure) difficulty) false false
[USERCHAT] channel achievement catballs tome Level 10 (Roguelike) false false
[USERCHAT] channel achievement Ranylyn tome Curse Lifter false false
[USERCHAT] channel serial data Otavio tome 657
Server latency 152
[USERCHAT] channel talk megika tome he's been training
[USERCHAT] channel achievement Zyxzy tome Utterly Destroyed false false
[USERCHAT] channel achievement grahf4441 tome Poisonous false false
[ENGINE] Setting requested FPS to 25 (40 ms)
Deleting temp shader runicshield[auraColor=vec4(0.12941176470588,0.62352941176471,1,1),bubbleColor=vec4(0.4,0.7,1,1),ellipsoidalFactor=1.2,shieldIntensity=0.14,time_factor=5000]
Deleting temp shader lightning[time_factor=0.1]
Deleting temp shader sparks[color1=vec4(0.6,0.3,0.8,1),color2=vec4(0.8,0,0.8,1),hide_center=0,time_factor=400,zoom=1]
Deleting temp shader distort[blacken=30,power=0.06,power_time=1000000]
Deleting temp shader shadow_simulacrum[base=0.5,color=vec3(0.5,0.1,0.
,time_factor=500]
Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
Deleting temp shader runicshield[aadjust=7,auraColor=vec4(0.21176470588235,0.73725490196078,0.90980392156863,0.85490196078431),bubbleColor=vec4(0.62352941176471,0.90980392156863,0.21176470588235,0.62745098039216),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader distort[blacken=10,power=0.05,power_amp=0.3,power_time=200]
Deleting temp shader shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
Deleting temp shader rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader tentacles[appearTime=0.6,noup=0,time_factor=300]
Deleting temp shader runicshield[auraColor=vec4(1,0.8,0.2,1),bubbleColor=vec4(1,1,0.3,1),ellipsoidalFactor=1.2,scrollingSpeed=-2,shieldIntensity=0.14,time_factor=4000]
Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader lightning[]
Deleting temp shader rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[CHAT] selected #LIGHT_GREEN#[destroy him to power the ring]#WHITE# So be it! function: 0x24e83220 destroy
Have a mana coil equipped
Use Aether Avatar
Cast manabolt (or other legal spells)
have Lightning trigger off of the coil.
lose 50 mp.
Unsure if intended (but a bit obscure) interaction or bug, so listing.
[LOG] Mana casts #{bold}##PURPLE#Manathrust.#{normal}##LAST#
Loading tile from tileset /data/gfx/shockbolt/object/artifact/shield_unsetting_sun.png
[USERCHAT] channel achievement Maegren tome Squadmate false true
[LOG] Mana casts #{bold}##GREEN#Rune: Reflection Shield.#{normal}##LAST#
[LOG] A shield forms around Mana.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 105
*p 105: Uniform: 0: 1406 aadjust
*p 105: Uniform: 1: 1406 antialiasingRadius
*p 105: Uniform: 2: 8B51 color
*p 105: Uniform: 3: 1406 ellipsoidalFactor
*p 105: Uniform: 4: 1406 horizontalScrollingSpeed
*p 105: Uniform: 5: 8B50 impact
*p 105: Uniform: 6: 8B51 impact_color
*p 105: Uniform: 7: 1406 impact_tick
*p 105: Uniform: 8: 1406 impact_time
*p 105: Uniform: 9: 1406 oscillationSpeed
*p 105: Uniform: 10: 1406 shieldIntensity
*p 105: Uniform: 11: 8B5E tex
*p 105: Uniform: 12: 1406 tick
*p 105: Uniform: 13: 1406 tick_start
*p 105: Uniform: 14: 1406 time_factor
*p 105: Uniform: 15: 1406 verticalScrollingSpeed
*p 105: Uniform: 16: 1406 wobblingPower
*p 105: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param tick_start 1508358
Loading tile from tileset /data/gfx/talents/barrier.png
Loading tile from tileset /data/gfx/effects/rune_cooldown.png
[LOG] Mana casts #{bold}##PURPLE#Aegis.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname runicshield[auraColor=vec4(1,0.8,0.2,1),bubbleColor=vec4(1,1,0.3,1),ellipsoidalFactor=1.2,scrollingSpeed=-2,shieldIntensity=0.14,time_factor=4000]
New GL Shader program 106
*p 106: Uniform: 0: 1406 aadjust
*p 106: Uniform: 1: 8B52 auraColor
*p 106: Uniform: 2: 1406 auraWidth
*p 106: Uniform: 3: 8B52 bubbleColor
*p 106: Uniform: 4: 1406 ellipsoidalFactor
*p 106: Uniform: 5: 8B50 impact
*p 106: Uniform: 6: 8B51 impact_color
*p 106: Uniform: 7: 1406 impact_tick
*p 106: Uniform: 8: 1406 impact_time
*p 106: Uniform: 9: 1406 oscillationSpeed
*p 106: Uniform: 10: 1406 scrollingSpeed
*p 106: Uniform: 11: 1406 shieldIntensity
*p 106: Uniform: 12: 8B5E tex
*p 106: Uniform: 13: 1406 tick
*p 106: Uniform: 14: 1406 tick_start
*p 106: Uniform: 15: 1406 time_factor
*p 106: Uniform: 16: 1406 wobblingPower
*p 106: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param tick_start 1511815
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname runicshield[auraColor=vec4(0.12941176470588,0.62352941176471,1,1),bubbleColor=vec4(0.4,0.7,1,1),ellipsoidalFactor=1.2,shieldIntensity=0.14,time_factor=5000]
New GL Shader program 107
*p 107: Uniform: 0: 1406 aadjust
*p 107: Uniform: 1: 8B52 auraColor
*p 107: Uniform: 2: 1406 auraWidth
*p 107: Uniform: 3: 8B52 bubbleColor
*p 107: Uniform: 4: 1406 ellipsoidalFactor
*p 107: Uniform: 5: 8B50 impact
*p 107: Uniform: 6: 8B51 impact_color
*p 107: Uniform: 7: 1406 impact_tick
*p 107: Uniform: 8: 1406 impact_time
*p 107: Uniform: 9: 1406 oscillationSpeed
*p 107: Uniform: 10: 1406 scrollingSpeed
*p 107: Uniform: 11: 1406 shieldIntensity
*p 107: Uniform: 12: 8B5E tex
*p 107: Uniform: 13: 1406 tick
*p 107: Uniform: 14: 1406 tick_start
*p 107: Uniform: 15: 1406 time_factor
*p 107: Uniform: 16: 1406 wobblingPower
*p 107: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param tick_start 1511815
[LOG] Mana restores Disruption Shield (+0) with Aegis!
[LOG] Mana uses an unstoppable force salve.
[inc_stat] = 0
[use_stat_mod] = 0.7
[cooldown] = 1
[cooldown_mod] = 96
[power] = 119
[__id] = 2
[item_name] = {
[1] =
[2] = {
[1] = color
[2] = 255
[3] = 255
[4] = 255
}
[3] =
[4] = {
[1] = uid
[2] = 5562
[3] = 0
}
[5] = medical injector implant (efficiency 119% / cooldown 96%)
[6] = {
[2] = LAST
[1] = color
}
[7] =
}
Some medical injector still usable, cancelling global CD
[Identify] amazing unstoppable force salve true
Loading tile talents/unstoppable_force_salve.png
[LOG] Mana casts #{bold}##PURPLE#Grace of the Eternals.#{normal}##LAST#
[LOG] Mana speeds up.
[LOG] Mana casts #{bold}##PURPLE#Timeless.#{normal}##LAST#
[LOG] Mana uses #{bold}##ORCHID#Arcane Amplification Drone.#{normal}##LAST#
[CALLBACK] upgrading to prioritized talents_on_take_damage
Loading tile from tileset /data/gfx/shockbolt/invis.png
Loading tile npc/construct_mechanical_arcane_amplification_drone.png
[Actor:move] 108300 arcane amplification drone (forced) move from nil nil to 22 25
Deleting temp shader tentacles[time_factor=2500,wobblingType=1]
Deleting temp shader tentacles[time_factor=500,wobblingType=1]
Deleting temp shader rotatingshield[appearTime=0.2,noup=1]
Deleting temp shader rotatingshield[appearTime=0.2,noup=2]
Server latency 151
Deleting shader 79 (is clone 1)
Deleting shader 97 (is clone 0)
Deleting shader 96 (is clone 0)
Deleting temp shader volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
[USERCHAT] channel achievement Sether--Jon tome Level 10 (Nightmare (Adventure) difficulty) false true
[LOG] Mana casts #{bold}##PURPLE#Aether Avatar.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
[SHADER] Loaded shader with totalname shadow_simulacrum[base=0.5,color=vec3(0.5,0.1,0.

New GL Shader program 96
*p 96: Uniform: 0: 1406 base
*p 96: Uniform: 1: 8B51 color
*p 96: Uniform: 2: 8B50 p2
*p 96: Uniform: 3: 8B5E tex
*p 96: Uniform: 4: 1406 tick
*p 96: Uniform: 5: 1406 time_factor
Deleting temp shader invis_edge[base=0.5,color=vec3(0.5,0.1,0.

Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
[LOG] Mana casts #{bold}##PURPLE#Reality Breach.#{normal}##LAST#
Deleting shader 94 (is clone 0)
Deleting shader 92 (is clone 0)
Deleting shader 86 (is clone 0)
[SPELL CRIT %] 69.097552275048
[LOG] #{bold}#Mana's spell attains critical power!#{normal}#
[LOG] #GOLD#Personal New Achievement: The bigger the better! (Exploration mode)!
Donation check: steam user
[CHAT] loaded welcome table: 0x0afc18f0
[CHAT] loaded destroy table: 0x20a02440
[CHAT] loaded bind table: 0x23891de8
[ENGINE] Setting requested FPS to 25 (40 ms)
[ENGINE] Setting requested FPS to 25 (40 ms)
Using cached font /data/font/DroidSansMono.ttf 14
Using cached font /data/font/DroidSansMono.ttf 14
[PROJECTOR] Chant of Resistance (source) dam 2232.1556561412
[LOG] Mana casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %] 69.097552275048
[LOG] #{bold}#Mana's spell attains critical power!#{normal}#
[PROJECTOR] Chant of Resistance (source) dam 486.65588643733
[LOG] #VIOLET#Mana loses 50 mana from using a non-Arcane talent!#LAST#
checkHit 56 vs 108 => chance to hit 0
[LOG] Crimson Templar John slows down.
[PULL] from 24 24 towards 34 25 over 3
[PULL] try 25 25 2
[PULL] try 26 25 1 ::
[PULL] try 27 25 0 ::
[PULL] ok pulled to 27 25 ::
[Actor:move] 108260 Crimson Templar John (forced) move from 24 25 to 27 25
checkHit 7 vs 108 => chance to hit 0
[LOG] Arcane amplification drone slows down.
[SOUND] loading from /data/sound/actions/achievement.ogg :=: sound "/data/sound/actions/achievement.ogg" : <static>
[LOG] #UID:108300:0#Arcane amplification drone hits Crimson Templar John for #PURPLE#0 arcane#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG] #UID:6305:0##fbd578#Mana#LAST# hits Arcane amplification drone for #PURPLE#0 arcane#LAST#, #{bold}##ROYAL_BLUE#0 lightning#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG] #UID:6305:0##fbd578#Mana#LAST# hits Crimson Templar John for #PURPLE#2232 arcane#LAST#, #{bold}##ROYAL_BLUE#487 lightning#{normal}##LAST# (#RED##{bold}#2719#LAST##{normal}# total damage).
[Actor:move] 108301 shadow (forced) move from nil nil to 27 24
[NPC:seen_by] Passing target Mana from 108260 Crimson Templar John to 108301 shadow
[use_tactical AI] === Action Selected: 108260 Crimson Templar John heal talent:T_HEALING_LIGHT
[SPELL CRIT %] 5.2
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
New GL Shader program 86
*p 86: Uniform: 0: 8B52 beamColor1
*p 86: Uniform: 1: 8B52 beamColor2
*p 86: Uniform: 2: 1406 beamsCount
*p 86: Uniform: 3: 8B52 circleColor
*p 86: Uniform: 4: 1406 circleDescendSpeed
*p 86: Uniform: 5: 1406 circleRotationSpeed
*p 86: Uniform: 6: 1406 noup
*p 86: Uniform: 7: 8B5E tex
*p 86: Uniform: 8: 1406 tick
*p 86: Uniform: 9: 1406 tick_start
*p 86: Uniform: 10: 1406 time_factor
[SHADER] setting reset param tick_start 1533258
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
New GL Shader program 92
*p 92: Uniform: 0: 8B52 beamColor1
*p 92: Uniform: 1: 8B52 beamColor2
*p 92: Uniform: 2: 1406 beamsCount
*p 92: Uniform: 3: 8B52 circleColor
*p 92: Uniform: 4: 1406 circleDescendSpeed
*p 92: Uniform: 5: 1406 circleRotationSpeed
*p 92: Uniform: 6: 1406 noup
*p 92: Uniform: 7: 8B5E tex
*p 92: Uniform: 8: 1406 tick
*p 92: Uniform: 9: 1406 tick_start
*p 92: Uniform: 10: 1406 time_factor
[SHADER] setting reset param tick_start 1533258
[LOG]
[USERCHAT] channel achievement dracos12 tome The bigger the better! (Exploration mode) true false
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel achievement lordtitus tome The secret city false false
[USERCHAT] channel serial data WhiteysGhost tome 655
[USERCHAT] channel serial data RPKOlsen tome 768
Server latency 155
[USERCHAT] channel achievement strangefella tome Level 10 (Nightmare (Roguelike) difficulty) false false
[USERCHAT] channel achievement vsnal1977 tome Brave new world (Nightmare (Adventure) difficulty) false false
[USERCHAT] channel achievement lordtitus tome Curse Lifter false false
[USERCHAT] channel achievement Ranylyn tome Level 10 false false
[ENGINE] Setting requested FPS to 25 (40 ms)
Deleting temp shader tree[]
[USERCHAT] channel achievement ZyrgonT tome Hell has no fury like a demon scorned! (Exploration mode) false false
Deleting temp shader boneshield[]
Deleting temp shader firesurge[]
Deleting temp shader awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
Deleting shader 100 (is clone 0)
[USERCHAT] channel serial data gerb tome 750
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency 152
[USERCHAT] channel serial data megika tome 511
[USERCHAT] channel achievement qweasd tome Size matters (Insane (Roguelike) difficulty) false false
[USERCHAT] channel talk megika tome is Of Ruin an arcane ego?
[USERCHAT] channel achievement Jon the Red tome Size is everything (Insane (Adventure) difficulty) true false
[USERCHAT] channel achievement Cluthor tome A dangerous secret (Nightmare (Adventure) difficulty) false false
[USERCHAT] channel achievement Ranylyn tome The secret city false false
Server latency 152
[USERCHAT] channel talk Jon the Red tome no, ruin is a "master" ego
[USERCHAT] channel achievement overalex12 tome Against all odds (Nightmare (Roguelike) difficulty) true false
[USERCHAT] channel talk Moasseman tome Phasing is an arcane ego tho
[USERCHAT] channel talk megika tome great, thanks

[USERCHAT] channel talk megika tome ah yeah I didn't notice the phasing
[USERCHAT] channel achievement Kakarok tome Fear me not! (Roguelike) false false
[USERCHAT] channel serial data roc tome 655
[USERCHAT] channel talk Moasseman tome Squishy
Server latency 152
[USERCHAT] channel achievement Weebeast tome The Arena (Roguelike) false false
[USERCHAT] channel talk roc tome I didn't know squishy could even show up this late
[USERCHAT] channel achievement woque tome Vampire crusher (Insane (Roguelike) difficulty) true false
[USERCHAT] channel achievement Megaapeman tome The Arena (Roguelike) false false
[USERCHAT] channel achievement myotherjam tome Treasure Hunter (Insane (Adventure) difficulty) false false
[USERCHAT] channel achievement lordtitus tome The Arena false false
Server latency 152
[USERCHAT] channel serial data Otavio tome 656
[USERCHAT] channel achievement overalex12 tome A dangerous secret (Nightmare (Roguelike) difficulty) false false
[USERCHAT] channel achievement qweasd tome Rescuer of the lost (Insane (Roguelike) difficulty) false false
[USERCHAT] channel achievement Nez tome Level 10 (Nightmare (Adventure) difficulty) false false
[USERCHAT] channel achievement catballs tome Level 10 (Roguelike) false false
[USERCHAT] channel achievement Ranylyn tome Curse Lifter false false
[USERCHAT] channel serial data Otavio tome 657
Server latency 152
[USERCHAT] channel talk megika tome he's been training
[USERCHAT] channel achievement Zyxzy tome Utterly Destroyed false false
[USERCHAT] channel achievement grahf4441 tome Poisonous false false
[ENGINE] Setting requested FPS to 25 (40 ms)
Deleting temp shader runicshield[auraColor=vec4(0.12941176470588,0.62352941176471,1,1),bubbleColor=vec4(0.4,0.7,1,1),ellipsoidalFactor=1.2,shieldIntensity=0.14,time_factor=5000]
Deleting temp shader lightning[time_factor=0.1]
Deleting temp shader sparks[color1=vec4(0.6,0.3,0.8,1),color2=vec4(0.8,0,0.8,1),hide_center=0,time_factor=400,zoom=1]
Deleting temp shader distort[blacken=30,power=0.06,power_time=1000000]
Deleting temp shader shadow_simulacrum[base=0.5,color=vec3(0.5,0.1,0.

Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=1,time_factor=2000]
Deleting temp shader runicshield[aadjust=7,auraColor=vec4(0.21176470588235,0.73725490196078,0.90980392156863,0.85490196078431),bubbleColor=vec4(0.62352941176471,0.90980392156863,0.21176470588235,0.62745098039216),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader distort[blacken=10,power=0.05,power_amp=0.3,power_time=200]
Deleting temp shader shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
Deleting temp shader rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader tentacles[appearTime=0.6,noup=0,time_factor=300]
Deleting temp shader runicshield[auraColor=vec4(1,0.8,0.2,1),bubbleColor=vec4(1,1,0.3,1),ellipsoidalFactor=1.2,scrollingSpeed=-2,shieldIntensity=0.14,time_factor=4000]
Deleting temp shader healing[beamColor1=vec4(0.84705882352941,1,0.12941176470588,1),beamColor2=vec4(0.96862745098039,1,0.61960784313725,1),beamsCount=20,circleDescendSpeed=3,noup=2,time_factor=2000]
Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader lightning[]
Deleting temp shader rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[CHAT] selected #LIGHT_GREEN#[destroy him to power the ring]#WHITE# So be it! function: 0x24e83220 destroy