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1.5.10 My character skipped many turns and died

Posted: Fri Nov 29, 2019 4:42 am
by ad_nauseam
So, during fight with Master I casted Rethread and next my char died.
Char had lot of hp, that was suspicious and I looked into the log - it all looks like my char skipped a few turns, since Master did a lot of things between Rethread and my character demise.
I have no idea what happened, and want to know that.

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Also I have pic from save folder, from moment when char died.
It looks like many things happened in that moment - floating messages about taken damage and statuses overlapping each other.

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While it happened in 1.5.10 I think this buf -if it's a bug still could be present in 1.6 so it still could be relevant.

PS Before that happened I used Temporal Fugue, and while switched to clone I noticed that passed ~7 turns, maybe it's relevant.

Re: 1.5.10 My character skipped many turns and died

Posted: Fri Nov 29, 2019 3:52 pm
by Snarvid
Doesn't look like Time Skip since you are taking damage, and I don't see a beckoning note.

It does note that the Master sped up after using Perfect Strike, which I'm not sure why, but if he had insane scaling on whatever made him faster that could account for it in conjunction with Rigor Mortis slowing you.

If the wiki is correct (which is rare these days) then Rigor Mortis’s slow doesn’t scale, so if he had at least 15 levels of Rigor Mortis you might have been hit with a 100%+ malus to global speed. I don’t know how slow works compared to speed boosts (does it reduce energy or lengthen time needed to generate the same amount?) but it seems likely that 100% slow is bad.

Re: 1.5.10 My character skipped many turns and died

Posted: Sat Nov 30, 2019 12:38 am
by GlassGo
No, it's more looks like game sometimes count every tile you passed after being pushed by skills like Knock and Strike and such as tiles you moved willingly, I noticed it before for surewhen my WO which as I remember casted Overgrowth an then was knocked back into the wall or sand and suddenly got almost no air to breath.
So probably Strike had such effect.