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Woldmap Tiles display problem

Posted: Sun Nov 24, 2019 1:56 pm
by pnymat
Hi,

I currently play Tome 1.6.1 and on the worldmap i have tiles display problem. I see some water tiles instead of plain tiles.

You can see the screen shot here : https://framapic.org/HGei8F8f3x2Y/0Hh9bq4AGORm.png

I update all my drivers and i have this problem on 2 computers, on with intel video and other with nvidia display card.

How can i fix that ?

Many thanks

Re: Woldmap Tiles display problem

Posted: Sun Nov 24, 2019 6:51 pm
by GlassGo
Var'Ejal is drowning! Global warming! They should put plugs in cows' asses!

Re: Woldmap Tiles display problem

Posted: Sun Nov 24, 2019 8:04 pm
by pnymat
GlassGo wrote:Var'Ejal is drowning! Global warming! They should put plugs in cows' asses!
lol

Just for precision, i have this only on world map, not in dungeons.

Re: Woldmap Tiles display problem

Posted: Mon Nov 25, 2019 2:35 pm
by pnymat
Nobody have the same problem ?

Re: Woldmap Tiles display problem

Posted: Mon Nov 25, 2019 2:40 pm
by Dervic
I had the same problem. There's a video option that fixes it. Disable OpenGL shaders: advanced and it should be fine. (I also have OpenGL shaders: volumetric disabled in case i got the wrong one).

Re: Woldmap Tiles display problem

Posted: Mon Nov 25, 2019 3:06 pm
by pnymat
Dervic wrote:I had the same problem. There's a video option that fixes it. Disable OpenGL shaders: advanced and it should be fine. (I also have OpenGL shaders: volumetric disabled in case i got the wrong one).
Great, many thanks, that fix for me too.

Re: Woldmap Tiles display problem

Posted: Mon Nov 25, 2019 11:46 pm
by GlassGo
Also I was serious in that I suddenly desired mod/official addon that changes terrain after some plot ponts or somehtign like that.