Page 1 of 1
Woldmap Tiles display problem
Posted: Sun Nov 24, 2019 1:56 pm
by pnymat
Hi,
I currently play Tome 1.6.1 and on the worldmap i have tiles display problem. I see some water tiles instead of plain tiles.
You can see the screen shot here :
https://framapic.org/HGei8F8f3x2Y/0Hh9bq4AGORm.png
I update all my drivers and i have this problem on 2 computers, on with intel video and other with nvidia display card.
How can i fix that ?
Many thanks
Re: Woldmap Tiles display problem
Posted: Sun Nov 24, 2019 6:51 pm
by GlassGo
Var'Ejal is drowning! Global warming! They should put plugs in cows' asses!
Re: Woldmap Tiles display problem
Posted: Sun Nov 24, 2019 8:04 pm
by pnymat
GlassGo wrote:Var'Ejal is drowning! Global warming! They should put plugs in cows' asses!
lol
Just for precision, i have this only on world map, not in dungeons.
Re: Woldmap Tiles display problem
Posted: Mon Nov 25, 2019 2:35 pm
by pnymat
Nobody have the same problem ?
Re: Woldmap Tiles display problem
Posted: Mon Nov 25, 2019 2:40 pm
by Dervic
I had the same problem. There's a video option that fixes it. Disable OpenGL shaders: advanced and it should be fine. (I also have OpenGL shaders: volumetric disabled in case i got the wrong one).
Re: Woldmap Tiles display problem
Posted: Mon Nov 25, 2019 3:06 pm
by pnymat
Dervic wrote:I had the same problem. There's a video option that fixes it. Disable OpenGL shaders: advanced and it should be fine. (I also have OpenGL shaders: volumetric disabled in case i got the wrong one).
Great, many thanks, that fix for me too.
Re: Woldmap Tiles display problem
Posted: Mon Nov 25, 2019 11:46 pm
by GlassGo
Also I was serious in that I suddenly desired mod/official addon that changes terrain after some plot ponts or somehtign like that.