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[1.6.0] Game froze changing areas, reloaded to blank map

Posted: Wed Nov 13, 2019 8:05 pm
by Sraestrada
I was going from level 3 to level 4 in Reknor while the "generating level" progress bar kept going for 10 min (until I killed the game). This is the Lua error message I found in the log (there's another 200 lines of log after that though). I made a copy of te4_log.txt--is there anything else that could be helpful for debugging?

Code: Select all

Lua Error: /mod/class/generator/actor/Random.lua:48: attempt to index a nil value
	At [C]:-1 __index
	At /mod/class/generator/actor/Random.lua:48 generateOne
	At /engine/generator/actor/Random.lua:127 regenFrom
	At /engine/generator/actor/Random.lua:49 generate
	At /engine/Zone.lua:1105 newLevel
	At /engine/Zone.lua:970 getLevel
	At /mod/class/Game.lua:1145 changeLevelReal
	At /mod/class/Game.lua:936 unload
	At /engine/Game.lua:431 unregisterDialog
	At /mod/dialogs/ShowEquipInven.lua:179 
	At /engine/KeyBind.lua:264 triggerVirtual
	At /engine/ui/Dialog.lua:506 fct
	At /engine/Mouse.lua:58 
Edit: Reloaded game, landed in "level 4" but the map is blank, character isn't showing on screen, and there's nowhere to go. In-game time is still ticking (1 day/second), but Rod of Recall not functioning (player turns not registering) and talents etc. are unresponsive. Is my character salvagable? :(

Re: [1.6.0] Game froze changing areas, reloaded to blank map

Posted: Thu Nov 14, 2019 2:00 pm
by darkgod
Hum can you post the whole te4_log.txt please?
And if you manage to catch me ingame I may be able to help. Just say my name and if I'm around I'll see it

Re: [1.6.0] Game froze changing areas, reloaded to blank map

Posted: Fri Nov 15, 2019 12:03 am
by Sraestrada
The whole thing is 4MB so I had to split it in half and zip them. Sorry for the inconvenience (and the ghetto solution). Thanks so much for looking into it!