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[1.6.0] Sudden Growth (and Ancestral Life?)

Posted: Sun Nov 03, 2019 2:32 am
by nsrr
Sudden Growth does not set the "allow_on_heal" attribute.

Similarly, Ancestral Life does not check the actor for the "allow_on_heal" attribute.

Heals and effects that trigger from healing set and check this value consistently.

It's possible that it's fine for Ancestral Life to not check this value, if it is intended to interact with 'incidental' healing (such as from leeching poison or waters of life, etc) as well as 'direct' healing (such as from a healing infusion, etc).

I can't see any reason for Sudden Growth not to set the 'allow_on_heal' attribute, though, as it seems like a direct heal. I can't think of anything off the top of my head in the base game that will be impacted much by this, except Arcane Shielding, which would be a pretty rare interaction that would likely only come up on an Adventurer. Addon developers who have created talents only intended to interact with 'direct' heals likely want to check for the 'allow_on_heal' attribute. In particular, Grove Keeper has a few abilities that should synergize very well with Sudden Growth, but actually does not interact at all due to the fact that it checks for the 'allow_on_heal' attribute in the handling for the mechanic. Grove Keepers also have Fungus unlocked from birth, so the lack of interaction here feels extra bad.

tl;dr Grove Keepers sad; please add 'allow_on_heal' flag to Sudden Growth.