[CLOSED] Fearless Cleave movement while pinned or dazed
Posted: Fri Oct 25, 2019 6:37 pm
Closed as fixed in 1.6. See comments.
Fearless Cleave movement while pinned, dazed or encumbered.
Short description.
With Fearless Cleave talent a character can avoid movement restrictions of some effects.
Actual result.
Pinned, dazed or encumbered character can move by using Fearless Cleave talent.
Expected result.
Pinned, dazed or encumbered character should not move when Fearless Cleave talent is used.
Steps to reproduce.
1. Start a new game in Developer Mode and create a Berserker character.
2. Use a console to get level 4 (game.player:forceLevelup(4)) and select Fearless Cleave talent on Levelup screen.
3. Use a console to apply pinned to the ground effect (game.player:setEffect(game.player.EFF_PINNED, 10, {})).
4. Use Fearless Cleave talent on empty tiles to move around.
Game version.
1.5.10 for windows from ToME site.
Comment.
Tested effects: pinned, dazed. It looks like frozen effect prevents Fearless Cleave movement. Encumbrance does not prevent Fearless Cleave movement.
If I understand it correctly, characters with slow movement effect can move normally because the talent uses weapon speed.
Fearless Cleave movement while pinned, dazed or encumbered.
Short description.
With Fearless Cleave talent a character can avoid movement restrictions of some effects.
Actual result.
Pinned, dazed or encumbered character can move by using Fearless Cleave talent.
Expected result.
Pinned, dazed or encumbered character should not move when Fearless Cleave talent is used.
Steps to reproduce.
1. Start a new game in Developer Mode and create a Berserker character.
2. Use a console to get level 4 (game.player:forceLevelup(4)) and select Fearless Cleave talent on Levelup screen.
3. Use a console to apply pinned to the ground effect (game.player:setEffect(game.player.EFF_PINNED, 10, {})).
4. Use Fearless Cleave talent on empty tiles to move around.
Game version.
1.5.10 for windows from ToME site.
Comment.
Tested effects: pinned, dazed. It looks like frozen effect prevents Fearless Cleave movement. Encumbrance does not prevent Fearless Cleave movement.
If I understand it correctly, characters with slow movement effect can move normally because the talent uses weapon speed.