Some kind of memory leak or something on Possessor
Posted: Sun Oct 20, 2019 2:18 am
Every time I use Psychic Crush, Unleashed Mind, or successfully Possess a creature, the game freezes for a little longer, and it takes a little longer to save or load the save. At character level 14, after clearing 5 dungeons I got an 'out of memory' error message (that I sent) and could no longer save. game.teag is bloated to 47.6 MB.
(Unrelated bug that should maybe get it's own thread, some artifact an enemy was wearing turned my Doomed's Shadow into a horror, turned the thing hostile and it stayed on my party list forever after. And the fortress doesn't gain energy.)
Error is:
##Use Talent Lua Error## T_ATTACK Actor: 425920 fox
Lua Error: /engine/interface/ActorTalents.lua:326: /engine/interface/ActorTalents.lua:299: /engine/interface/ActorTalents.lua:164: not enough memory
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:326 useTalent
At /mod/class/interface/Combat.lua:37 attack
At /engine/interface/ActorLife.lua:42 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:243 move
At /mod/class/Actor.lua:1377 moveDirection
At /engine/ai//simple.lua:144
At /mod/class/interface/ActorAI.lua:70 runAI
At /engine/ai//simple.lua:223
At /mod/class/interface/ActorAI.lua:70 runAI
At /mod/ai//improved_talented.lua:66
At /mod/class/interface/ActorAI.lua:70 doAI
At /mod/class/NPC.lua:77 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1523
(Unrelated bug that should maybe get it's own thread, some artifact an enemy was wearing turned my Doomed's Shadow into a horror, turned the thing hostile and it stayed on my party list forever after. And the fortress doesn't gain energy.)
Error is:
##Use Talent Lua Error## T_ATTACK Actor: 425920 fox
Lua Error: /engine/interface/ActorTalents.lua:326: /engine/interface/ActorTalents.lua:299: /engine/interface/ActorTalents.lua:164: not enough memory
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:326 useTalent
At /mod/class/interface/Combat.lua:37 attack
At /engine/interface/ActorLife.lua:42 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:243 move
At /mod/class/Actor.lua:1377 moveDirection
At /engine/ai//simple.lua:144
At /mod/class/interface/ActorAI.lua:70 runAI
At /engine/ai//simple.lua:223
At /mod/class/interface/ActorAI.lua:70 runAI
At /mod/ai//improved_talented.lua:66
At /mod/class/interface/ActorAI.lua:70 doAI
At /mod/class/NPC.lua:77 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1523