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[1.6.0b2] Golem blocked by NPCs

Posted: Mon Oct 14, 2019 6:02 pm
by Zizzo
Dunno if this is intentional, but I've noticed recently that the Alchemist's golem no longer pushes past non-hostile NPCs like it used to. Which made the lumberjack village particularly harrowing, what with my golem being stuck near the entrance behind all the fleeing lumberjacks… :shock: :? It's also inconvenient in other places, like some of the narrow corridors in Angolwen. Invoke Golem is a workaround, sure, but it's still a problem in the early game.