[1.6b2]Venomous Strike
Posted: Thu Oct 10, 2019 9:54 pm
Bug:
Venomous Strike uses an extra turn when you use it with a ranged weapon. archeryAcquireTargets should have the parameter 'no_energy=true'.
Fix:
Change line 358 in poisons.lua
from:
to:
Venomous Strike uses an extra turn when you use it with a ranged weapon. archeryAcquireTargets should have the parameter 'no_energy=true'.
Fix:
Change line 358 in poisons.lua
from:
Code: Select all
local targets = self:archeryAcquireTargets(nil, {one_shot=true})
Code: Select all
local targets = self:archeryAcquireTargets(nil, {no_energy=true, one_shot=true})