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[1.6b2]Venomous Strike

Posted: Thu Oct 10, 2019 9:54 pm
by nsrr
Bug:
Venomous Strike uses an extra turn when you use it with a ranged weapon. archeryAcquireTargets should have the parameter 'no_energy=true'.

Fix:
Change line 358 in poisons.lua
from:

Code: Select all

local targets = self:archeryAcquireTargets(nil, {one_shot=true})
to:

Code: Select all

local targets = self:archeryAcquireTargets(nil, {no_energy=true, one_shot=true})

Re: [1.6b2]Venomous Strike

Posted: Sun Oct 13, 2019 5:54 pm
by darkgod
fixed