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[1.6] Game crash on new game if Ashes disabled

Posted: Thu Oct 10, 2019 8:21 pm
by Cathbald
can't launch a new game in 1.6 if i disable ashes, error from te4_log :
[SHADER] Loading from /data/gfx/shaders/black_artifacts.lua
Lua Error: /engine/Shader.lua:182: cannot open /data/gfx/shaders/black_artifacts.lua: Bad file descriptor
At [C]:-1
At [C]:-1 error
At /engine/Shader.lua:182 loaded
At /engine/Shader.lua:69 init
At /engine/class.lua:79 new
At /engine/Particles.lua:109 loaded
At /engine/Savefile.lua:493 loadWorld
At /engine/Module.lua:1046 instanciate
At /engine/utils.lua:2628 showMainMenu
At /engine/init.lua:199
At [C]:-1 dofile
At /loader/init.lua:217
Fixed by deleting world.teaw

Re: [1.6] Game crash on new game if Ashes disabled

Posted: Thu Oct 10, 2019 10:20 pm
by darkgod
This should only happen in debug mode (it forces more error to show); can you retry with it disabled please ?

Re: [1.6] Game crash on new game if Ashes disabled

Posted: Fri Oct 11, 2019 9:02 pm
by Cathbald
indeed, dev mode issue only

Re: [1.6] Game crash on new game if Ashes disabled

Posted: Sat Oct 12, 2019 12:44 pm
by darkgod
Working as intended then :)