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				[1.6 beta2] anorithil's simulacrum graphical glitch
				Posted: Sat Oct 05, 2019 11:45 am
				by Eerevaenshee
				Anorithil's simulacrum sometime appears with a white box on top of it. (The shape of the creature is still visible under it)
			 
			
					
				Re: [1.6 beta] anorithil's simulacrum graphical glitch
				Posted: Tue Oct 08, 2019 3:51 pm
				by darkgod
				Can you make it happen, then exit the game and post te4_log.txt file please?
			 
			
					
				Re: [1.6 beta] anorithil's simulacrum graphical glitch
				Posted: Sat Oct 12, 2019 11:44 am
				by Eerevaenshee
				The logs and a picture of one potential glitches in joined file.
Also I think it may be linked to some active effects with visual auras, i didn't get any glitch with normals or elite with no active effects, and I get a whole game of differents graphical glitches on specials with lots of thing (not always a white box).
			 
			
					
				Re: [1.6 beta2] anorithil's simulacrum graphical glitch
				Posted: Sat Oct 12, 2019 2:46 pm
				by Eerevaenshee
				I have seen the same behaviour with a fugue clone.
			 
			
					
				Re: [1.6 beta2] anorithil's simulacrum graphical glitch
				Posted: Sun Oct 13, 2019 5:08 pm
				by darkgod
				Hum I do not see any shader errors in your log ..
Can you:
- load a game
- make it happen ASAP
- save & exit
Then send me log, along with the name of the skill that did it please?
			 
			
					
				Re: [1.6 beta2] anorithil's simulacrum graphical glitch
				Posted: Sun Oct 13, 2019 8:59 pm
				by Eerevaenshee
				The log I posted was taken soon after the fugue clone were created, it was on an ennemy that died quite some time  ago so I wouldn't know what caused it, if I manage to reproduce I will post it.
			 
			
					
				Re: [1.6 beta2] anorithil's simulacrum graphical glitch
				Posted: Sat Oct 19, 2019 6:56 pm
				by Eerevaenshee
				It happened again with inner demon, i joined the log. (in 1.6b4)