GL shaders causes water tiles to appear all over.
Posted: Thu Dec 06, 2018 12:04 am
Annoying issue that doesnt seem to have a solution yet. I can turn glshaders off, but then I dont get the nice spell effects.
It seems to have something to do with open GL, but I have version 4.6.
Any solutions?
It seems to have something to do with open GL, but I have version 4.6.
Any solutions?