Character Stuck in "wall".
Posted: Tue Nov 06, 2018 10:24 am
Advancing through Highpeak in a level 46 Berserker.
Loaded up the game and loaded into what should have been Highpeak (3).
Upon loading a Lua error flashes up, bit it disappeared before I could read it,
Appears to be the error, according to the log.
Closed game, disabled addons, reloaded. Different lua error:
Game loads up but my character appears to be stuck "off map". I can pass time but I can't move or use abilities.
Reporting to perhaps help, but also in the hopes my character can be saved!
Loaded up the game and loaded into what should have been Highpeak (3).
Upon loading a Lua error flashes up, bit it disappeared before I could read it,
Code: Select all
FROM /mod/addons/cults/superload/engine/Map.lua loading previous!
Lua Error: attempt to call a nil value
At [C]:-1
At [C]:-1
At [C]:-1 pcall
At /engine/PlayerProfile.lua:498 waitEvent
At /engine/PlayerProfile.lua:836 checkBatchHash
At /engine/Module.lua:996 instanciate
At /engine/utils.lua:2284 showMainMenu
At /engine/init.lua:199
At [C]:-1 dofile
At /loader/init.lua:217
[GAMMA] Setting gamma correction using SDL 1.2
FROM /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua loading previous!
Wait finished, counted 115, 3090 ticks
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
Closed game, disabled addons, reloaded. Different lua error:
Code: Select all
Loading savefile /save//
Loading savefile /save/uthenss/
[PROFILE THREAD] batching CSETs
Lua Error: attempt to call a nil value
At [C]:-1
At [C]:-1 manualTick
At /engine/Savefile.lua:467 loadObject
At [string "d={}..."]:136 deserialize
At /engine/class.lua:501 load
At /engine/Savefile.lua:462 loadObject
At [string "d={}..."]:31 deserialize
At /engine/class.lua:501 load
At /engine/Savefile.lua:462 loadObject
At [string "d={}..."]:196 deserialize
At /engine/class.lua:501 load
At /engine/Savefile.lua:462 loadReal
At /engine/Savefile.lua:544 loadGame
At /engine/Module.lua:1050 instanciate
At /engine/utils.lua:2284 showMainMenu
At /engine/init.lua:199
At [C]:-1 dofile
At /loader/init.lua:217
[GAMMA] Setting gamma correction using SDL 1.2
FROM /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua loading previous!
Lua Error: /engine/Object.lua:61: attempt to call method 'hasEntity' (a nil value)
At [C]:-1 hasEntity
At /engine/Object.lua:61 loaded
At /engine/class.lua:510 load
At /engine/Savefile.lua:462 loadObject
At [string "d={}..."]:100 deserialize
At /engine/class.lua:501 load
At /engine/Savefile.lua:462 loadObject
At [string "d={}..."]:52 deserialize
At /engine/class.lua:501 load
At /engine/Savefile.lua:462 loadObject
At [string "d={}..."]:196 deserialize
At /engine/class.lua:501 load
At /engine/Savefile.lua:462 loadReal
At /engine/Savefile.lua:544 loadGame
At /engine/Module.lua:1050 instanciate
At /engine/utils.lua:2284 showMainMenu
At /engine/init.lua:199
At [C]:-1 dofile
At /loader/init.lua:217
[GAMMA] Setting gamma correction using SDL 1.2
Reporting to perhaps help, but also in the hopes my character can be saved!