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[1.5.10] Infinite Dungeon quest bugs
Posted: Sun Oct 07, 2018 3:53 am
by Cadex
Rush Hour: doesn't place a marker on the map, per the quest description
Near-Sighted: accepting the challenge didn't add a quest or light radius debuff (nor buff)
Re: [1.5.10] Infinite Dungeon quest bugs
Posted: Sat Oct 13, 2018 6:33 am
by Cadex
After descending further into the ID...
Rush Hour: It does seem to light up the staircase when you walk close enough for it to be on-screen, but doesn't do anything with the map. Maybe just a misleading description?
Near-Sighted: I got this one again and it worked the second time. Don't think I did anything differently, though.
Re: [1.5.10] Infinite Dungeon quest bugs
Posted: Tue Oct 16, 2018 6:35 pm
by Relic
Rush Hour : The map can be bigger than shown in the mini map so sometimes CAPS lock scrolling is needed to figure out where it is.
Near-Sighted : This should be sight radius not lite radius.
Re: [1.5.10] Infinite Dungeon quest bugs
Posted: Tue Oct 16, 2018 6:44 pm
by Cathbald
lite radius overwrite sight radius if it's bigger though
Re: [1.5.10] Infinite Dungeon quest bugs
Posted: Thu Oct 18, 2018 3:18 am
by Cadex
Rush Hour: Yep, it seems you can scroll the screen to find it. It's just that I thought "map" meant the mini-map or the expanded/full-screen map, rather than the dungeon itself. Maybe that's just me.
Near-Sighted: Oops, yeah, it's -7 sight/vision range and not light radius. The quest didn't start and I didn't have either one. I thought I clicked "Accept" at the time, but it's working for me now on later attempts, so I dunno.