Multiplication Challenge in Infinite Dungeon Bug
Posted: Sun Aug 26, 2018 12:17 am
Bug details:
- Infinite Dungeon
- Multiplication Challenge occured
- First enemy was a rare green ooze
- It used multiply as its first action it took.
- Error popped up
- It did not actually make a copy of itself.
- It then seemed to have no AI anymore, was taking no actions after that. Death scripts still worked.
- Every other enemy seemed to be able to multiply freely without any errors popping up or their AI bugging out.
Hypothesis:
It seems that since oozes can already multiply but don't multiply as an exact copy with rarity, talents etc, giving them another talent that allowed them to do so seemed to result in two different codes conflicting each other and the AI for it just shut down. I presume this would also occur when facing against worm masses.
Solution:
The easiest solution I can think of would be to simply not have mobs that already have the multiply talent by default spawn during a multiplication challenge, though I don't know if this is possible because I feel like the challenge is randomly applied after the level has already loaded.

- Infinite Dungeon
- Multiplication Challenge occured
- First enemy was a rare green ooze
- It used multiply as its first action it took.
- Error popped up
- It did not actually make a copy of itself.
- It then seemed to have no AI anymore, was taking no actions after that. Death scripts still worked.
- Every other enemy seemed to be able to multiply freely without any errors popping up or their AI bugging out.
Hypothesis:
It seems that since oozes can already multiply but don't multiply as an exact copy with rarity, talents etc, giving them another talent that allowed them to do so seemed to result in two different codes conflicting each other and the AI for it just shut down. I presume this would also occur when facing against worm masses.
Solution:
The easiest solution I can think of would be to simply not have mobs that already have the multiply talent by default spawn during a multiplication challenge, though I don't know if this is possible because I feel like the challenge is randomly applied after the level has already loaded.