[ToME 1.5.9] Lua error: attempt to call method 'sortHotkeys'
Posted: Thu Jun 07, 2018 5:24 pm
Short description.
Lua error: attempt to call method 'sortHotkeys' (a nil value).
Actual result.
An error window appeared.
Expected result.
No error.
Steps to reproduce.
N/A.
Game version.
1.5.9 for windows from ToME site.
Error report contents.
Comment.
The character (level 25 yeek summoner) died in Dark crypt(1), the error message appeared and control switched to yeek maindslayer. Creatures alive after death: 3 yeek mindslayers, 1 elven warrior (dominant will). The character used Psiblades and Master Summoner.
I guess that's all I have for this issue. I know it's not much, but the error window asked to report it. So there's that.
Lua error: attempt to call method 'sortHotkeys' (a nil value).
Actual result.
An error window appeared.
Expected result.
No error.
Steps to reproduce.
N/A.
Game version.
1.5.9 for windows from ToME site.
Error report contents.
Code: Select all
error = "Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:162: /mod/class/Party.lua:297: attempt to call method 'sortHotkeys' (a nil value)\
stack traceback:\
\9/mod/class/Party.lua:297: in function 'setPlayer'\
\9/mod/class/Party.lua:310: in function 'findSuitablePlayer'\
\9/mod/class/interface/PartyDeath.lua:45: in function 'die'\
\9/mod/class/interface/ActorLife.lua:33: in function 'takeHit'\
\9/mod/class/Actor.lua:2870: in function 'takeHit'\
\9/data/damage_types.lua:491: in function 'defaultProjector'\
\9/data/damage_types.lua:775: in function 'projector'\
\9/data/damage_types.lua:1482: in function 'projector'\
\9/engine/interface/ActorProject.lua:219: in function 'project'\
\9/data/talents/spells/air.lua:43: in function </data/talents/spells/air.lua:38>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:160: in function </engine/interface/ActorTalents.lua:149>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:322 useTalent\
At /mod/ai//tactical.lua:418 runAI\
At /mod/ai//tactical.lua:446 doAI\
At /mod/class/NPC.lua:75 act\
At /engine/GameEnergyBased.lua:129 tickLevel\
At /engine/GameEnergyBased.lua:64 tick\
At /engine/GameTurnBased.lua:51 tick\
At /mod/class/Game.lua:1489 "
seen = true
reported = false
The character (level 25 yeek summoner) died in Dark crypt(1), the error message appeared and control switched to yeek maindslayer. Creatures alive after death: 3 yeek mindslayers, 1 elven warrior (dominant will). The character used Psiblades and Master Summoner.
I guess that's all I have for this issue. I know it's not much, but the error window asked to report it. So there's that.