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[1.5.5] Bow Randart Properties

Posted: Sat Nov 04, 2017 4:02 pm
by Candesce
Just looted a (Dex, Ranger's, Swiftstrike) randart bow in my latest game, and was very happy with it until I noticed that it had damage type: Light, making the physical resistance penetration it granted less than useful.

Except, as I quickly discovered, it isn't the bow that determines the type of damage dealt, but my ammo; I still do primarily physical.

Properties that don't do anything probably shouldn't spawn on randarts, and if it does matter in odd edge cases (does it alter your damage type if you try to punch someone while wielding the bow?) it still probably shouldn't show up, because it's highly misleading.