High level Psi Shield draining Psi
Posted: Tue Mar 28, 2017 9:02 pm
There's no cap on how much damage it takes for Thermal/Kinetic/Charged shield to gain a point of energy, which can result in it getting negative numbers. Specifically, when self:combatTalentMindDamage(t, 40, 50) is greater than 100, you can recover negative Psi per hit.
Lines 35-37 in data/talents/psionic/absorption.lua:
Lines 35-37 in data/talents/psionic/absorption.lua:
Code: Select all
local function shieldMastery(self, t)
return 100-self:combatTalentMindDamage(t, 40, 50)
end