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Temporal Warden Hounds Bug

Posted: Sun Mar 19, 2017 9:08 pm
by Sharajat
If you're playing a Temporal Warden and have taken the hounds talent, the hounds will choose to attack you when you're frozen for as long as you're in ice cube form. Observed at level 1 and 4 hounds, when they were behind me (relative to the monster that froze me). Instead of walking around they would bite me. May possibly be some sort of code that causes them to want to walk towards the monster and causes me to be a valid target when ice cubed.

No idea if this applies to other summons. Lets just say it makes freezing monsters more interesting.

Re: Temporal Warden Hounds Bug

Posted: Mon Mar 20, 2017 7:23 am
by Moander
I think that this is supposed to happen.

http://forums.te4.org/viewtopic.php?f=4 ... ice+summon

Re: Temporal Warden Hounds Bug

Posted: Mon Mar 20, 2017 8:03 pm
by ster
this happens with all allies, even escorts (which is funny if you've named your character something stupid)

Re: Temporal Warden Hounds Bug

Posted: Tue Mar 21, 2017 5:37 pm
by Sharajat
That seems... unintuitive. Going to definitely influence my gear choices when I get around to playing summoner.

Sucks that you can't use heat ray to get out of an ice block when you're blocked because Skeletons can't exactly use wild infusions.