Evasion graphic bug.
Posted: Fri Mar 10, 2017 5:16 am
OSX version of 1.5. See, on the rabbit: http://imgur.com/48axj9D
I noticed something similar on berserker in the race/class screen, but I haven't checked it out yet. Bulwark's Shield Wall seems to have no problems though.
EDIT: In the process of testing OpenGL shaders, disabling volumetric and distortion doesn't change anything but disabling all makes the problem disappear completely.
EDIT 2: Problem exists in all OpenGL shaders.
I noticed something similar on berserker in the race/class screen, but I haven't checked it out yet. Bulwark's Shield Wall seems to have no problems though.
EDIT: In the process of testing OpenGL shaders, disabling volumetric and distortion doesn't change anything but disabling all makes the problem disappear completely.
EDIT 2: Problem exists in all OpenGL shaders.