Page 1 of 1

Evasion graphic bug.

Posted: Fri Mar 10, 2017 5:16 am
by Chronosplit
OSX version of 1.5. See, on the rabbit: http://imgur.com/48axj9D

I noticed something similar on berserker in the race/class screen, but I haven't checked it out yet. Bulwark's Shield Wall seems to have no problems though.

EDIT: In the process of testing OpenGL shaders, disabling volumetric and distortion doesn't change anything but disabling all makes the problem disappear completely.
EDIT 2: Problem exists in all OpenGL shaders.

Re: Evasion graphic bug.

Posted: Fri Mar 10, 2017 5:23 am
by Micbran
Dem legs.

Re: Evasion graphic bug.

Posted: Fri Mar 10, 2017 10:01 am
by rexorcorum
Chronosplit, what are your OS and GPU?

Re: Evasion graphic bug.

Posted: Fri Mar 10, 2017 10:15 am
by darkgod
Please post your te4_log.txt after seeing that bug
Thanks :)

Re: Evasion graphic bug.

Posted: Fri Mar 10, 2017 4:06 pm
by Chronosplit
rexorcorum wrote:Chronosplit, what are your OS and GPU?
OSX El Capitan, 10.11.6
3.06 GHz Intel Core 2 Duo
ATI Radeon HD 4670 256 MB

Log: working on it, the game hasn't spit out a log txt file since I updated. Strange... was the location changed?

Re: Evasion graphic bug.

Posted: Fri Mar 10, 2017 4:13 pm
by Micbran
On macs it was changed to be in /tmp or something.

Re: Evasion graphic bug.

Posted: Fri Mar 10, 2017 4:48 pm
by Chronosplit
Still can't locate it, not sure what's up. Maybe if I give it a redownload that might help with the log.

EDIT: Everything still persists, nothing in /tmp. Well, in the directory found by terminal via echo $TMPDIR anyway.