1.4.8 Time Skip results in game over in presence of clones
Posted: Sat Dec 10, 2016 7:39 pm
If you have ambuscade or temporal fugue clones up, you get by time skipped and the remaining duration of your clones is shorter than that of Time Skip, your character dies when the clone effect ends. Needless to say this it not good.
I tested this by hitting my main character with time skip myself but I have no reason to believe the same wouldn't happen if an enemy did this.
Shouldn't be too hard to fix since time prison does not have this problem.
I tested this by hitting my main character with time skip myself but I have no reason to believe the same wouldn't happen if an enemy did this.
Shouldn't be too hard to fix since time prison does not have this problem.