[1.4.6] Bone Shield on Talent Up
Posted: Sun Mar 27, 2016 3:48 pm
I could've missed a message on it but:
The Bone shield sustain when raised in talent level, increases the number of blocks... but does not reduce the number of turns to restore a bone shield. I was wondering why my rests were always taking in the hundreds of turns: it was still taking 30 turns to restore each one, even at talent level 5.
Turn off the sustain, turn back on, suddenly my rest turns drop to 12-18 after a fight. I think somehow it is updating the number of shields you can create without the cooldown for creating a new shield. If it did both or neither, that'd probably make sense (Either you don't have to turn it off/on or you do), but showing part of the upgraded talent is confusing.
The Bone shield sustain when raised in talent level, increases the number of blocks... but does not reduce the number of turns to restore a bone shield. I was wondering why my rests were always taking in the hundreds of turns: it was still taking 30 turns to restore each one, even at talent level 5.
Turn off the sustain, turn back on, suddenly my rest turns drop to 12-18 after a fight. I think somehow it is updating the number of shields you can create without the cooldown for creating a new shield. If it did both or neither, that'd probably make sense (Either you don't have to turn it off/on or you do), but showing part of the upgraded talent is confusing.