[1.4.5] Dark vision does not work around corners
Posted: Fri Mar 11, 2016 11:13 pm
I had a lot of weird issues with dark vision not working and read that some other people had issues too (probably because the graphical effects show everything as dark, except that you see enemies on those spots.)
It turns out that dark vision just does not work probably around corners:
Dark vision radius 7:
http://images.akamai.steamusercontent.c ... C58F43A18/
Track:
http://images.akamai.steamusercontent.c ... B2BD58E87/
The elemental should have been visible with dark vision radius 7, yet only track made it visible.
As an additional issue:
http://images.akamai.steamusercontent.c ... 8EEA25414/
Enemies that are only "visible" by other means than normal sight radius screw up targeting around corners. The line is drawn as if you target that square naively and does not get the smart adjustment as it would if the target was visible by normal means (making them unhitable like that).
Might be the same issue source, since dark vision does not seem to work like e.g. infravision but more like the targeting.
It turns out that dark vision just does not work probably around corners:
Dark vision radius 7:
http://images.akamai.steamusercontent.c ... C58F43A18/
Track:
http://images.akamai.steamusercontent.c ... B2BD58E87/
The elemental should have been visible with dark vision radius 7, yet only track made it visible.
As an additional issue:
http://images.akamai.steamusercontent.c ... 8EEA25414/
Enemies that are only "visible" by other means than normal sight radius screw up targeting around corners. The line is drawn as if you target that square naively and does not get the smart adjustment as it would if the target was visible by normal means (making them unhitable like that).
Might be the same issue source, since dark vision does not seem to work like e.g. infravision but more like the targeting.