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Yeek's Dominant Will broken
Posted: Fri Mar 11, 2016 7:18 pm
by sir Concretus
After successfully using Dominant Will the dominated will not die as expected. Its status: Mental Domination will just go into negative values.
Game version: 1.46
edited as per Sheila's request.
Didn't know it's a general bug, because in previous version it worked well, so why would anything here be changed.
Re: Yeek's Dominant Will broken after Arena (main campaign)
Posted: Sat Mar 12, 2016 6:48 pm
by hapro
also experienced this
Re: Yeek's Dominant Will broken after Arena (main campaign)
Posted: Tue Mar 15, 2016 8:29 pm
by Sheila
This is a general Yeek bug in 1.46 and has nothing to do with arena. It'd be nice if you'd edit that part out for clarification

Re: Yeek's Dominant Will broken after Arena (main campaign)
Posted: Thu Mar 24, 2016 11:01 am
by jenx
Sheila wrote:This is a general Yeek bug in 1.46 and has nothing to do with arena. It'd be nice if you'd edit that part out for clarification

+1 - lots of recruits following me lol
Re: Yeek's Dominant Will broken
Posted: Thu Mar 24, 2016 12:51 pm
by Zarremgregarrok
Also if you leave the location where you have something captured in this endless Dominant Will, it just clears the status.
Which means that when you reenter the location later, you are in for a nasty surprise of angry "formerly controlled".