[1.4.5] Reality Smearing
Posted: Fri Mar 04, 2016 10:30 pm
Reality Smearing is always reporting "over three turns", even though the duration is variable.
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Code: Select all
self:setEffect(self.EFF_REALITY_SMEARING, t.getDuration(self, t), {paradox=paradox/t.getDuration(self, t)})
Code: Select all
info = function(self, t)
local ratio = t.getPercent(self, t)
local duration = t.getDuration(self, t)
return ([[While active 30%% of all damage you take is converted into %0.2f Paradox per point.
The Paradox is gained over three turns.]]):
format(ratio, duration)
end,