[1.4.5] Pinning Shot
Posted: Tue Mar 01, 2016 9:52 pm
For once, not an Embers bug! I also suspect this 'bug' has been around for a while.
Pinning Shot says in description: "The pinning chance increases with your Dexterity."
In reality:
archery_onhit = function(self, t, target, x, y)
if target:canBe("pin") then
target:setEffect(target.EFF_PINNED, t.getDur(self, t), {apply_power=self:combatAttack()})
combatAttack is accuracy, unless I'm way off, so the description should say Accuracy, not Dexterity.
Pinning Shot says in description: "The pinning chance increases with your Dexterity."
In reality:
archery_onhit = function(self, t, target, x, y)
if target:canBe("pin") then
target:setEffect(target.EFF_PINNED, t.getDur(self, t), {apply_power=self:combatAttack()})
combatAttack is accuracy, unless I'm way off, so the description should say Accuracy, not Dexterity.