[1.4.3] TW + Merkul's Second Eye = Many eyes
Posted: Mon Feb 22, 2016 8:33 pm
Arrow created by wardens were creating Arcane Eyes that were never timing out. They persisted even through zone changes.
They didn't provide any vision to my character, so my hypothesis is that they are attempting to provide vision to the wardens.
Wild speculation: Is it possible that this kind of behavior is what causes TW's late game weirdness? Once you start attacking fast enough warden's aren't being disposed of correctly because of a dangling reference in a spell effect (like these Arcane Eyes), and are never freed to be garbage collected?

They didn't provide any vision to my character, so my hypothesis is that they are attempting to provide vision to the wardens.
Wild speculation: Is it possible that this kind of behavior is what causes TW's late game weirdness? Once you start attacking fast enough warden's aren't being disposed of correctly because of a dangling reference in a spell effect (like these Arcane Eyes), and are never freed to be garbage collected?