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[1.4.3] NOOOO!!!!!! Time Skip of Clone kills character :-(

Posted: Sun Feb 21, 2016 2:14 am
by jenx
1. Temporal Fugue
2. Switch control to clone
3. Cast Time Skip on your character

you die :-( shields, resist, nothing makes any difference. Not even any damage is done, you simply die instantly :-( :?: :oops: :cry:

This TOTALLY sucks, as I lost my lvl 33 Insane RL character, who was looking perfect, to this unbelievably annoying bug.

Arronyl the level 33 cornac paradox mage was battered to death by an unknown on level 4 of Dreadfell.

And this is even though the talent description says, "Damage you do to them or they do to you is reduced to zero".

Please, please fix this (and all the other problems with fugue I've listed elsewhere).

http://te4.org/characters/2460/tome/ba9 ... fd03847f3a

Code: Select all

[LOG]	Arronyl casts Time Skip.
[USERCHAT] channel talk	ibanix	tome	ok, enough of the politics
[SPELL CRIT %]	34.3
[PROJECTOR] after static reduction dam	0
checkHit	70	vs	50.508333333333	=> chance to hit	99
[LOG]	Arronyl looks a little pale around the edges.
[LOG]	Arronyl has moved forward in time!
[LOG]	#UID:77238:0##fbd578#Arronyl#LAST# hits Arronyl for #LIGHT_STEEL_BLUE#(0 dissipated)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
[LOG]	#PINK#Your summoned Arronyl disappears.
[LOG]	#MOCCASIN#Character control switched to Arronyl.
[LOG]	#PINK#Your summoned Arronyl disappears.
[LOG]	#MOCCASIN#Character control switched to Arronyl.
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] saved character 	ba903a5c-20a4-4962-9aeb-80fd03847f3a
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading tile from tileset	/data/gfx/effects/continuum_destabilization.png
Loading tile from tileset	/data/gfx/effects/spellshocked.png
[COROUTINE] registering	savefilepipe	thread: 0x170bf4e8
[LOG]	Arronyl slows down.
Loading tile	player/human_male/base_cornac_01.png
==SDM 128x128 :: 128x256
Cloned shader 51
[SHADER] setting reset param	tick_start	921499
[LOG]	Arronyl's loses some focus.
[LOG]	The protective shield of Arronyl disappears.
[LOG]	Arronyl deactivates Premonition.
[LOG]	The shield around Arronyl crumbles.
[LOG]	Arronyl deactivates Energy Decomposition.
[LOG]	Arronyl deactivates Matter Weaving.
[ONLINE PROFILE] saved character 	ba903a5c-20a4-4962-9aeb-80fd03847f3a
Saving JSON	true
[LOG]	Saving game...
[ONLINE PROFILE] saved character 	ba903a5c-20a4-4962-9aeb-80fd03847f3a
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
[LOG]	#{bold}#Arronyl the level 33 cornac paradox mage was battered to death by an unknown on level 4 of Dreadfell.#{normal}#

Re: [1.4.3] NOOOO!!!!!! Time Skip of Clone kills character :

Posted: Sun Feb 21, 2016 6:26 am
by 0player
Will fix.
For the record, it's not the damage that kills you; it's the lack of active party members.

Re: [1.4.3] NOOOO!!!!!! Time Skip of Clone kills character :

Posted: Sun Feb 21, 2016 7:33 am
by Stuntofthelitter
Hmm, yeah, this is something we'll need to fix. In the meantime though I can pull your character back from the abyss; open a ticket and attach a zip of your save - http://www.te4support.org/

Re: [1.4.3] NOOOO!!!!!! Time Skip of Clone kills character :

Posted: Sun Feb 21, 2016 7:34 am
by jenx
0player wrote:Will fix.
For the record, it's not the damage that kills you; it's the lack of active party members.
A thousand thanks!

Re: [1.4.3] NOOOO!!!!!! Time Skip of Clone kills character :

Posted: Mon Feb 22, 2016 11:15 am
by 0player
Should be fixed for the next release; now the game will correctly wait for you to reappear from the rift.