[1.4.3] Cease To Exist leaves projectiles behind
Posted: Mon Feb 15, 2016 1:08 pm
If an NPC dies with a projectile in flight, when under the talent Cease to Exist, the projectile lives after the NPC does, and you can walk into it and get a nasty surprise, as it still does dmg.
Because the log says something like, the NPC never existed, it makes sense to also remove its projectiles when it dies.
Because the log says something like, the NPC never existed, it makes sense to also remove its projectiles when it dies.