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[1.4.2] Disintegration talent not working
Posted: Sun Jan 31, 2016 3:12 pm
by jenx
I have been watching carefully for 3 hours of play with Disintegration sustained the entire time, and not a single physical or magical talent has been deactivated on an NPC.
So I am pretty sure the talent is not working at all.
Can anyone confirm?
The log only ever says that the talent is deactivated and activated upon levelling up.
Re: [1.4.2] Disintegration talent not working
Posted: Mon Feb 01, 2016 9:43 pm
by darkgod
I tested a few times, I manage to strip of regen effects
Re: [1.4.2] Disintegration talent not working
Posted: Sat Feb 06, 2016 11:29 am
by jenx
darkgod wrote:I tested a few times, I manage to strip of regen effects
I've played this for dozens of hours, and out of the blue, got an insane roguelike achievement (I think for 89 removals?). But I still can't see it happening in any actual fight. I look at sustained talents, and the list on an NPC never once is reduced.
Am I missing something?
Re: [1.4.2] Disintegration talent not working
Posted: Sat Feb 06, 2016 6:14 pm
by MilesTiden
I believe that it removes 'active' talents, like self buffs and infusions/runes, rather than sustains.
Re: [1.4.2] Disintegration talent not working
Posted: Mon Feb 08, 2016 8:07 am
by jenx
MilesTiden wrote:I believe that it removes 'active' talents, like self buffs and infusions/runes, rather than sustains.
aha - you and DG both correct lol. it says "temporary effects", which I took as sustains, but rather, these are things the character activates for itself
so, now I'm not sure of its usefulness. will have to experiment more....