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[1.4.2] Blood Master Telekinetic Leap issue

Posted: Sun Jan 31, 2016 2:16 pm
by B4nk5y
I logged this in the first beta because I hadn't seen it in <=1.3: the Blood Master now seems to have the ability to leap into the "outer" ring and become untargetable/unreachable.

See attachment in case my meaning isn't clear.

Due to another glitch (I think, since it could be abusable) I was still able to kill him - Arrow Stitching allowed the temporary "adds" to target and damage him, despite my targeting reticule being red.

Re: [1.4.2] Blood Master Telekinetic Leap issue

Posted: Sun Jan 31, 2016 2:29 pm
by Radon26
another talent that can allow you to kill this crowd.

current list:
-shadow strike
-blind side
-oozewalk
-telekinetic leap (new)

maybe list:
-thunderstorm
-cunning/called shots

Re: [1.4.2] Blood Master Telekinetic Leap issue

Posted: Wed Feb 03, 2016 10:56 am
by B4nk5y
I can see that the fix for the Telekinetic Leap issue is in the changelog for 1.4.3 (haven't been able to test yet)

Shall I post a separate bug for the Arrow Stitching "abuse" issue I mentioned, or do we think this is expected behaviour?

Re: [1.4.2] Blood Master Telekinetic Leap issue

Posted: Wed Feb 03, 2016 8:17 pm
by Radon26
you mentioned it already above, so i think that's good enough.

Re: [1.4.2] Blood Master Telekinetic Leap issue

Posted: Fri Feb 05, 2016 11:52 pm
by Zeyphor
i think hateful whisper agony or reproach can hit em too, not too sure though

Re: [1.4.2] Blood Master Telekinetic Leap issue

Posted: Sat Feb 06, 2016 12:05 am
by Radon26
what about meteoric clash? i mean, they have a bit of a... drift.
it would only kill the adjacent ones ofc, unless it breaks the wall somehow.