[1.3.3] Turns went rapidly without action til death

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axored
Yeek
Posts: 13
Joined: Tue Nov 04, 2014 5:48 pm

[1.3.3] Turns went rapidly without action til death

#1 Post by axored »

I was in combat with several mobs. Suddenly, the game went into overdrive and I was repeatedly hit until I died. Doctornull thought this might be a bug, and suggested I post my te4_log.txt.

Edit: The character is Diogenes, and the turns were being skipped when I started being hit with an arcane beam from a rare ghoul.
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te4_log.zip
(236.02 KiB) Downloaded 87 times
Last edited by axored on Sat Jan 16, 2016 6:43 pm, edited 1 time in total.

Doctornull
Sher'Tul Godslayer
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Location: Ambush!

Re: [1.3.3] Turns went rapidly without action til death

#2 Post by Doctornull »

It happened to me once that I got Time Skip'd, and I saw the blue circle where my icon used to be, and then I got stabbed to death during the Time Skip.

The player ought to be invulnerable to stabbing during a Time Skip.

I thought that might be happening here, so I recommended that axored post a log.
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.3.3] Turns went rapidly without action til death

#3 Post by jenx »

grrrrrrrrrrr....this just also happened to me, on insane roguelike, not happy :-(


logfile attached

about 20 or more turns occurred while i was being beaten to death by a swarm midge.

as in previous versions, this seems to be a skirmisher talent that causes this. I thought this bug had been removed.
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te4 d_log.txt
(155.54 KiB) Downloaded 147 times
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HousePet
Perspiring Physicist
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Re: [1.3.3] Turns went rapidly without action til death

#4 Post by HousePet »

I had a dig around and I can't see anything that looks dodgy in Kneecapper or Noggin Knocker. :?
My feedback meter decays into coding. Give me feedback and I make mods.

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