Lua Error when dying
Posted: Wed Nov 11, 2015 6:16 pm
error = "Lua Error: /engine/interface/ActorTalents.lua:271: /engine/interface/ActorTalents.lua:248: /engine/interface/ActorTalents.lua:148: /engine/Entity.lua:846: unsupported temporary value type: nil :=: nil (on key combat_atk)\
stack traceback:\
\9[C]: in function 'error'\
\9/engine/Entity.lua:846: in function 'recursive'\
\9/engine/Entity.lua:852: in function 'addTemporaryValue'\
\9/data/timed_effects/mental.lua:547: in function 'activate'\
\9/engine/interface/ActorTemporaryEffects.lua:143: in function 'setEffect'\
\9/data-sk_cursed_tweaks/talents/changes/slaughter.lua:65: in function 'damtype'\
\9/engine/interface/ActorProject.lua:217: in function 'project'\
\9/data-sk_cursed_tweaks/talents/changes/slaughter.lua:60: in function </data-sk_cursed_tweaks/talents/changes/slaughter.lua:55>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:145: in function </engine/interface/ActorTalents.lua:138>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:271 useTalent\
At /mod/ai//tactical.lua:395 runAI\
At /mod/ai//tactical.lua:421 doAI\
At /mod/class/NPC.lua:72 act\
At /engine/GameEnergyBased.lua:126 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
At /engine/GameTurnBased.lua:46 tick\
At /mod/class/Game.lua:1255 "
seen = true
reported = false
stack traceback:\
\9[C]: in function 'error'\
\9/engine/Entity.lua:846: in function 'recursive'\
\9/engine/Entity.lua:852: in function 'addTemporaryValue'\
\9/data/timed_effects/mental.lua:547: in function 'activate'\
\9/engine/interface/ActorTemporaryEffects.lua:143: in function 'setEffect'\
\9/data-sk_cursed_tweaks/talents/changes/slaughter.lua:65: in function 'damtype'\
\9/engine/interface/ActorProject.lua:217: in function 'project'\
\9/data-sk_cursed_tweaks/talents/changes/slaughter.lua:60: in function </data-sk_cursed_tweaks/talents/changes/slaughter.lua:55>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:145: in function </engine/interface/ActorTalents.lua:138>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:271 useTalent\
At /mod/ai//tactical.lua:395 runAI\
At /mod/ai//tactical.lua:421 doAI\
At /mod/class/NPC.lua:72 act\
At /engine/GameEnergyBased.lua:126 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
At /engine/GameTurnBased.lua:46 tick\
At /mod/class/Game.lua:1255 "
seen = true
reported = false