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[1.3.1] Distortion Bolt has travel time and no graphic

Posted: Sun Nov 08, 2015 2:19 am
by SolarDwagon
Tooltip indicates;
Travel Time: Instantaneous

Travel time is observably not instantaneous (at a global speed of 141 the bolt travels 8 tiles before the next action), and does not have a graphic at all, but can still be observed by moving the mouse over the tile it is over.

Re: [1.3.1] Distortion Bolt has travel time and no graphic

Posted: Sun Nov 08, 2015 2:36 am
by Effigy
It seems that proj_speed is not set for this talent, and no particle is being passed to projectile(). A comment on the wiki mentions that this projectile moves 10 tiles per turn, so maybe it's getting a default projectile speed somewhere?

If it's intended to have a speed of 10, that should probably be set in the talent's proj_speed so it shows correctly in the tooltip.

Re: [1.3.1] Distortion Bolt has travel time and no graphic

Posted: Wed Nov 11, 2015 4:43 pm
by Crim, The Red Thunder
SolarDwagon wrote:Tooltip indicates;
Travel Time: Instantaneous

Travel time is observably not instantaneous (at a global speed of 141 the bolt travels 8 tiles before the next action), and does not have a graphic at all, but can still be observed by moving the mouse over the tile it is over.
I thought this got fixed at some point. It was around back in the days of B43 or so, at the least. I had graphics for it at the time however, are shaders playing an issue here?