[1.3.1] Burning Sacrifice kills OS
Posted: Mon Oct 05, 2015 3:10 am
I have experienced this problem on a few different characters, but it happens predictably for doombringer. after I unlock the talent Burning Sacrifice the next enemy I hit caused the game to freeze, then after a few seconds my monitor goes into standby for about 30 seconds, then it comes back up, but the game is black, but I am able to still move my mouse (which still looks like the in-game mouse even when outside the game window) however none of my key commands fro my window manager respond, and I have to physically turn off my computer and reboot it. I use OpenSUSE 13.2 with i3-gaps as my window manager, I run ToME4 windows version using wine because I had problems getting the linux version to work. Could the problem be related to running tome through wine? Has anyone experienced this before?
Here's the log from the event it didn't show any errors as far as I can tell
Here's the log from the event it didn't show any errors as far as I can tell
Code: Select all
[LOG] #00ffff#Welcome to level 9 [Alex the Doombringer].
[LOG] Alex the Doombringer has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s$
[ONLINE PROFILE] current character Alex the Doombringer the level 9 Higher Doombringer
[LOG] Lore found: #0080FF#Z'quikzshl
[SOUND] loading from /data/sound/actions/read.ogg :=: sound "/data/sound/actions/read.ogg" : $
[LOG] You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of lore to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[LORE] learnt zquikzshl
[PROFILE] filtering save of uniques to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
Vault id 1 opens: 20 23 23 7
[SOUND] loading from /data/sound/actions/levelup.ogg :=: sound "/data/sound/actions/levelup.ogg"$
[LOG] #UID:2602:0##fbd578#Alex the Doombringer#LAST# hits Something for #aaaaaa#56 physical#LAST#$
[LOG]
Vault id 1 opens: 20 23 23 7
[LOG] Resting starts...
AI took for target 2668 green mold :: 2602 Alex the Doombringer 25 < 100
[LOG] #00ff00##UID:1844:0#Talent Draining Assault is ready to use.
[LOG] Alex the Doombringer recovers sight.
[LOG] Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
[LOG] #00ff00##UID:1845:0#Talent Fiery Grasp is ready to use.
[LOG]
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
[LOG] You pickup 0.45 gold pieces.
Vault id 1 opens: 20 23 23 7
green mold 2668 dumb ai talents can use Slime Roots T_SLIME_ROOTS
green mold 2668 dumb ai talents can use Poisonous Spores T_SPORE_POISON
green mold 2668 dumb ai talents can use Attack T_ATTACK
green mold 2668 dumb ai talents can use Nature's Touch T_NATURE_TOUCH
dumb ai uses T_NATURE_TOUCH
[MIND CRIT %] 1
[LOG]
[Identify] blurred iron ritual blade of surging true
[LOG] Alex the Doombringer picks up (e.): #00FF80##UID:2793:0#blurred iron ritual blade of surgin$
Vault id 1 opens: 20 23 23 7
[LOG]
[LOG] You pickup 0.50 gold pieces.
Vault id 1 opens: 20 23 23 7
green mold 2668 dumb ai talents can use Slime Roots T_SLIME_ROOTS
green mold 2668 dumb ai talents can use Poisonous Spores T_SPORE_POISON
green mold 2668 dumb ai talents can use Attack T_ATTACK
dumb ai uses T_SPORE_POISON
[LOG] Green mold releases poisonous spores at Alex the Doombringer.
[ATTACK] attacking with innate combat
[ATTACK] to Alex the Doombringer :: 11.241607436512 1010 16.46 4.05 :: 3
checkHit 22 4.05
=> chance to hit 95
[ATTACK] raw dam 11.241607436512 versus 16.46 0.68098591549296 with APR 1010
[ATTACK] after armor 11.241607436512
[ATTACK] after range 11
[PHYS CRIT %] 0
[ATTACK] after crit 11
[ATTACK] after mult 33
checkHit 22.875 22
=> chance to hit 53
[LOG] Alex the Doombringer is poisoned!
[LOG] #UID:2668:0#Green mold hits #fbd578#Alex the Doombringer#LAST# for #LIGHT_GREEN#6 nature#LA$
[LOG]
[LOG] Poison from Green mold hits #fbd578#Alex the Doombringer#LAST# for #LIGHT_GREEN#6 nature#LA$
[ATTACK] attacking with Bill's Tree Trunk
[ATTACK] to green mold :: 43.848757352406 7 1 4.5 :: 1
checkHit 26.5 4.5
[ATTACK] raw dam 43.848757352406 versus 1 0.3 with APR 7
[ATTACK] after armor 43.848757352406
[ATTACK] after range 71
[PHYS CRIT %] 6.2350939529706
[ATTACK] after crit 71
[ATTACK] after mult 71
[ATTACK] mace accuracy bonus 26.5 4.5 = 1.022
[LOG] Green mold begins to fear you.
[SPELL CRIT %] 1.9
[LOG] Green mold is on fire!
Vault id 1 opens: 20 23 23 7
[LOG] #UID:2602:0##fbd578#Alex the Doombringer#LAST# hits Green mold for #aaaaaa#73 physical#LAST$
[LOG] Burning from Alex the Doombringer hits Green mold for #LIGHT_RED#2 fire#LAST# damage.
[LOG]
[LOG] Poison from Green mold hits #fbd578#Alex the Doombringer#LAST# for #LIGHT_GREEN#5 nature#LA$
[ATTACK] attacking with Bill's Tree Trunk
[ATTACK] to green mold :: 43.848757352406 7 1 4.5 :: 1
checkHit 26.5 4.5
=> chance to hit 100
[ATTACK] raw dam 43.848757352406 versus 1 0.3 with APR 7
[ATTACK] after armor 43.848757352406
[ATTACK] after range 70
[PHYS CRIT %] 6.2350939529706
[ATTACK] after crit 70
[ATTACK] after mult 70
[ATTACK] mace accuracy bonus 26.5 4.5 = 1.022
[SPELL CRIT %] 1.9
Vault id 1 opens: 20 23 23 7
[LOG] #UID:2602:0##fbd578#Alex the Doombringer#LAST# hits Green mold for #aaaaaa#72 physical#LAST$
[LOG] #{bold}##UID:2602:0##fbd578#Alex the Doombringer#LAST# killed Green mold!#{normal}#
[LOG]
[LOG] Poison from Green mold hits #fbd578#Alex the Doombringer#LAST# for #LIGHT_GREEN#5 nature#LA$
Vault id 1 opens: 20 23 23 7
[LOG]
[LOG] Poison from Green mold hits #fbd578#Alex the Doombringer#LAST# for #LIGHT_GREEN#5 nature#LA$
[LOG] Resting starts...
[LOG] Rested for 1 turns (stop reason: taken damage).
[LOG]
[LOG] Poison from Green mold hits #fbd578#Alex the Doombringer#LAST# for #LIGHT_GREEN#5 nature#LA$
Vault id 1 opens: 20 23 23 7
[LOG] Alex the Doombringer stops being poisoned.
[LOG]
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
Using cached font /data/font/Salsa-Mono.ttf 14
Loading tile from tileset /data/gfx/talents/overseer_of_nations.png
Loading tile from tileset /data/gfx/talents/born_into_magic.png
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Loading tile from tileset /data/gfx/talents/flame_of_urh_rok.png
Loading tile from tileset /data/gfx/talents/demon_plane.png
Loading tile talents/reckless_strike.png
Loading tile talents/share_the_pain.png
Loading tile talents/fiery_torment.png
Loading tile talents/eternal_suffering.png
Loading tile talents/obliterating_smash.png
Loading tile talents/detonating_charge.png
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Loading tile talents/fearscape_shift.png
Loading tile talents/cauterize_spirit.png
Loading tile talents/infernal_breath.png
Loading tile talents/fearscape_aura.png
Loading tile talents/burning_sacrifice.png
Loading tile talents/fiery_aegis.png
Loading tile talents/devouring_flames.png
Loading tile talents/blazing_rebirth.png
Loading tile talents/dismember.png
Loading tile talents/demonic_blood.png
Loading tile talents/abyssal_shield.png
Loading tile talents/mass_hysteria.png
Loading tile talents/fearfeast.png
Loading tile talents/hope_wanes.png
Loading tile from tileset /data/gfx/stats/strength.png
Loading tile from tileset /data/gfx/stats/dexterity.png
Loading tile from tileset /data/gfx/stats/constitution.png
Loading tile from tileset /data/gfx/stats/magic.png
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Loading tile from tileset /data/gfx/stats/cunning.png
Using cached font /data/font/DroidSans.ttf 14
Using cached font /data/font/DroidSans.ttf 14
[CALLBACK] upgrading to prioritized talents_on_kill
Server latency 122
[LOG] Alex the Doombringer deactivates Horrifying Blows.
[LOG] Alex the Doombringer activates Horrifying Blows.
Vault id 1 opens: 20 23 23 7
[LOG]
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
[LOG] #00ff00##UID:1860:0#Talent Burning Sacrifice is ready to use.
[LOG]
[LOG] You pickup 0.95 gold pieces.
[LOG]
[Identify] iron dagger 'Gloriwen' true
[LOG] Alex the Doombringer picks up (c.): #SALMON##UID:2592:0#iron dagger 'Gloriwen' (11-14.3 pow$
[LOG]
[Identify] pair of iron boots of uncanny dodging true
[LOG] Alex the Doombringer picks up (i.): #00FF80##UID:2767:0#pair of iron boots of uncanny dodgi$
[LOG]
[USERCHAT] channel talk deanec64 tome thanks
Vault id 1 opens: 20 23 23 7
shining mold 2628 dumb ai talents can use Slime Roots T_SLIME_ROOTS
dumb ai uses T_SLIME_ROOTS
[LOG] Shining mold uses Slime Roots.
[LOG]
Vault id 1 opens: 20 23 23 7
Vault id 1 opens: 20 23 23 7
AI took for target 2628 shining mold :: 2602 Alex the Doombringer 1 < 100
shining mold 2628 dumb ai talents can use Attack T_ATTACK
shining mold 2628 dumb ai talents can use Nature's Touch T_NATURE_TOUCH
shining mold 2628 dumb ai talents can use Blinding Spores T_SPORE_BLIND
dumb ai uses T_NATURE_TOUCH
[LOG] Shining mold uses Nature's Touch.
[MIND CRIT %] 1
[SOUND] loading from /data/sound/talents/heal.ogg :=: sound "/data/sound/talents/heal.ogg" : $
[LOG] #UID:2628:0#Shining mold receives #LIGHT_GREEN#97 healing#LAST#.
[LOG]
[ATTACK] attacking with Bill's Tree Trunk
[ATTACK] to shining mold :: 43.848757352406 7 1 5.2 :: 1
checkHit 26.5 5.2
=> chance to hit 100
[ATTACK] raw dam 43.848757352406 versus 1 0.3 with APR 7
[ATTACK] after armor 43.848757352406
[ATTACK] after range 65
[PHYS CRIT %] 9.4225936422747
[ATTACK] after crit 97.5
[ATTACK] after mult 97.5
[ATTACK] mace accuracy bonus 26.5 5.2 = 1.0213
[LOG] #{bold}##UID:2602:0##fbd578#Alex the Doombringer#LAST# performs a melee critical strike aga$
checkHit 10.153851611398 35.5
=> chance to hit 0
[LOG] Shining mold is disabled.
[LOG] Shining mold begins to fear you.
[SPELL CRIT %] 1.9
[LOG] Shining mold is on fire!
[SPELL CRIT %] 1.9
checkHit 10.153851611398 25.5
=> chance to hit 12
[LOG] Shining mold is stunned by the burning flame!
Vault id 1 opens: 20 23 23 7
[LOG] #UID:2602:0##fbd578#Alex the Doombringer#LAST# hits Shining mold for #{bold}##aaaaaa#100 ph$
[LOG] Alex the Doombringer's weapon surges with fire!
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_facto$
New GL Shader program 33
New GL Shader 34 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
*p 33: Uniform: 0: 8B5E tex
*p 33: Uniform: 1: 1406 tick
*p 33: Uniform: 2: 1406 time_factor
*p 33: Uniform: 3: 1406 noup
*p 33: Uniform: 4: 8B50 ellipsoidalFactor
[LOG] #UID:2602:0##fbd578#Alex the Doombringer#LAST# hits Shining mold for #LIGHT_RED#2 fire#LAST$
[LOG] #{bold}##UID:2602:0##fbd578#Alex the Doombringer#LAST# killed Shining mold!#{normal}#
[LOG]
[USERCHAT] channel serial data catbag tome 594
[USERCHAT] channel serial data artanisace tome 182