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[Ashes] Fiery grasp bug
Posted: Fri Jul 31, 2015 8:32 am
by supermini
Fiery grasp does not silence on talent level 4 thanks to this bit of code:
Code: Select all
doSilence = function (self, t)
if self:getTalentLevel(t) > 4 then
return 1
else
return 0
end
It should be >=4. It isn't relevant in most cases, but it makes it not work for adventurers.
Re: [Ashes] Fiery grasp bug
Posted: Wed Sep 09, 2015 5:10 pm
by stocky102000
Hi is there a fix available for this please? I have no clue how to edit code and the lack of silence is making things much tougher.
Thanks for any advice.
Re: [Ashes] Fiery grasp bug
Posted: Thu Sep 10, 2015 12:43 am
by HousePet
Eh? You can just spend an extra point to get the silence working as an adventurer.
Re: [Ashes] Fiery grasp bug
Posted: Thu Sep 10, 2015 5:55 am
by stocky102000
Hi sorry should have mentioned I am playing Doombringer and took the skill to 5/5 to see if silence applied after seeing the > than sign but it still does not apply
Thanks for the reply
Re: [Ashes] Fiery grasp bug
Posted: Thu Sep 10, 2015 6:37 am
by HousePet
I can't see any reason for it not to work.
Re: [Ashes] Fiery grasp bug
Posted: Thu Sep 10, 2015 6:42 am
by stocky102000
Yeah as soon as I saw this post about the missing = sign first thing I did was try 5/5 the skill thinking that would be an easy fix. I can't see a reason for it either. Ahh well many other classes have to get by without silence, so I will make do till someone figures it out.
Thanks again for the reply