(Near)-infinite loop when reflecting damage
Posted: Sun Jun 21, 2015 6:45 am
Ran into a fun issue with mutual reflection, between an archmage with the Mirror Shards shield active (50% reflect), and an Elven Cultist with a reflect effect. The loop eventually stopped after reflecting/absorbing 0 damage a few hundred times. The log file is attached, with the appropriate text roughly ~15 lines from the bottom.
I'm actually impressed the game handled it as well as it did (no crash, character seems to still be playable), but I'm guessing this isn't the intended behaviour.
I'm actually impressed the game handled it as well as it did (no crash, character seems to still be playable), but I'm guessing this isn't the intended behaviour.