Lua Error: /engine/Particles.lua:78: attempt to index a nil
Posted: Thu Jun 11, 2015 10:45 pm
While trying to load a character I get to 100% and hang. It only happens on one character . . . I believe the pertinent part of the te4_log.txt is below:
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from /data/gfx/shockbolt/attachements.lua
Loading tileset facings from /data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Loading savefile /save//
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 21: Uniform: 0: 8B5E flames
*p 21: Uniform: 1: 8B5E tex
*p 21: Uniform: 2: 1406 flameScale
*p 21: Uniform: 3: 1406 tick
*p 21: Uniform: 4: 1406 time_factor
*p 21: Uniform: 5: 1406 alpha
Lua Error: /engine/Particles.lua:78: attempt to index a nil value
At [C]:-1 __index
At /engine/Particles.lua:78 loaded
At /engine/Savefile.lua:424 loadWorld
At /engine/Module.lua:964 instanciate
At /engine/utils.lua:2197 showMainMenu
At /engine/init.lua:162
At [C]:-1 dofile
At /loader/init.lua:204
any help would be greatly appreciated. I turned off all shaders (all I could find) and still got the error . . .
Thanks in advance
Keia
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from /data/gfx/shockbolt/attachements.lua
Loading tileset facings from /data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Loading savefile /save//
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname awesomeaura[alpha=0.6,flame_scale=0.6,time_factor=3500]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 21: Uniform: 0: 8B5E flames
*p 21: Uniform: 1: 8B5E tex
*p 21: Uniform: 2: 1406 flameScale
*p 21: Uniform: 3: 1406 tick
*p 21: Uniform: 4: 1406 time_factor
*p 21: Uniform: 5: 1406 alpha
Lua Error: /engine/Particles.lua:78: attempt to index a nil value
At [C]:-1 __index
At /engine/Particles.lua:78 loaded
At /engine/Savefile.lua:424 loadWorld
At /engine/Module.lua:964 instanciate
At /engine/utils.lua:2197 showMainMenu
At /engine/init.lua:162
At [C]:-1 dofile
At /loader/init.lua:204
any help would be greatly appreciated. I turned off all shaders (all I could find) and still got the error . . .
Thanks in advance
Keia