[1.3.1] Rain of Fire got misleading description
Posted: Thu Apr 09, 2015 6:50 pm
The talent (Corruption / Spellblaze:) Rain of Fire indicates that "at most 2 metores will rain down every turn doing x fire damage and y physical damage." They instead do x/2 and y/2 damage, only totaling in x and y with both meteors (x y damage are not possible if there is only one enemy).
I realise that it doesn't state "x y damage each" but it doesn't state "x y damage total" either, which is somewhat misleading.
Additionally it got the "Drain vim: " line under "Sustain vim cost: 8" with no number for the drain. The same is true for (Corruption / Doom shield : ) Osmosis Shield.
Addtionally, both of them take a turn to disable but disable automatically when running/resting. This can be abused when just hiting "rest" in combat. Character won't rest because enemies are visible, but the sustains will be disabled without taking a turn to do so. This can also lead to unwanted behaviour if there is still an enemy offscreen.
I realise that it doesn't state "x y damage each" but it doesn't state "x y damage total" either, which is somewhat misleading.
Additionally it got the "Drain vim: " line under "Sustain vim cost: 8" with no number for the drain. The same is true for (Corruption / Doom shield : ) Osmosis Shield.
Addtionally, both of them take a turn to disable but disable automatically when running/resting. This can be abused when just hiting "rest" in combat. Character won't rest because enemies are visible, but the sustains will be disabled without taking a turn to do so. This can also lead to unwanted behaviour if there is still an enemy offscreen.