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[1.3.1] Celerity 0 turn duration

Posted: Thu Apr 02, 2015 3:12 am
by Stuntofthelitter
It seems the paradox spellpower scaling might be doing something weird, as setting paradox below 300 causes Celerity (level 1 at least) to last for 0 turns and be totally non-functional.

Re: [1.3.1] Celerity 0 turn duration

Posted: Thu Apr 02, 2015 1:38 pm
by edge2054
I put a min duration on the scaling function for next release.